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authoraldrikboy <aldrikboy@gmail.com>2017-12-25 14:07:42 +0100
committeraldrikboy <aldrikboy@gmail.com>2017-12-25 14:07:42 +0100
commit020fd61af37eaaac81d7b930be15f8c350f28b7d (patch)
tree213e59cc8a7b60c717a0ea05159ac8967e6f5c35 /Penguloon/Content/Fonts/GWENT
parent3281eed3ffca3b4488335846430b231001aea753 (diff)
I dab everyday
Diffstat (limited to 'Penguloon/Content/Fonts/GWENT')
-rw-r--r--Penguloon/Content/Fonts/GWENT/52.spritefont60
1 files changed, 60 insertions, 0 deletions
diff --git a/Penguloon/Content/Fonts/GWENT/52.spritefont b/Penguloon/Content/Fonts/GWENT/52.spritefont
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+++ b/Penguloon/Content/Fonts/GWENT/52.spritefont
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+<?xml version="1.0" encoding="utf-8"?>
+<!--
+This file contains an xml description of a font, and will be read by the XNA
+Framework Content Pipeline. Follow the comments to customize the appearance
+of the font in your game, and to change the characters which are available to draw
+with.
+-->
+<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
+ <Asset Type="Graphics:FontDescription">
+
+ <!--
+ Modify this string to change the font that will be imported.
+ -->
+ <FontName>GWENT.ttf</FontName>
+
+ <!--
+ Size is a float value, measured in points. Modify this value to change
+ the size of the font.
+ -->
+ <Size>52</Size>
+
+ <!--
+ Spacing is a float value, measured in pixels. Modify this value to change
+ the amount of spacing in between characters.
+ -->
+ <Spacing>0</Spacing>
+
+ <!--
+ UseKerning controls the layout of the font. If this value is true, kerning information
+ will be used when placing characters.
+ -->
+ <UseKerning>true</UseKerning>
+
+ <!--
+ Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
+ and "Bold, Italic", and are case sensitive.
+ -->
+ <Style>Regular</Style>
+
+ <!--
+ If you uncomment this line, the default character will be substituted if you draw
+ or measure text that contains characters which were not included in the font.
+ -->
+ <!-- <DefaultCharacter>*</DefaultCharacter> -->
+
+ <!--
+ CharacterRegions control what letters are available in the font. Every
+ character from Start to End will be built and made available for drawing. The
+ default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
+ character set. The characters are ordered according to the Unicode standard.
+ See the documentation for more information.
+ -->
+ <CharacterRegions>
+ <CharacterRegion>
+ <Start>&#32;</Start>
+ <End>&#126;</End>
+ </CharacterRegion>
+ </CharacterRegions>
+ </Asset>
+</XnaContent>