diff options
| author | aldrikboy <aldrikboy@gmail.com> | 2017-12-11 22:02:13 +0100 |
|---|---|---|
| committer | aldrikboy <aldrikboy@gmail.com> | 2017-12-11 22:02:13 +0100 |
| commit | fd6fa4e5cebbe3edb65d50c78dcc8a97ce98ce64 (patch) | |
| tree | 8950f6b9023e0b47e22e1cd4869ab76de0803f4c /Penguloon/Content | |
| parent | c4c0f3c887d627b6432551e96009c7aeecd4cdd8 (diff) | |
First commit
Diffstat (limited to 'Penguloon/Content')
38 files changed, 753 insertions, 0 deletions
diff --git a/Penguloon/Content/Bullets/cannon-ammo.png b/Penguloon/Content/Bullets/cannon-ammo.png Binary files differnew file mode 100644 index 0000000..93df390 --- /dev/null +++ b/Penguloon/Content/Bullets/cannon-ammo.png diff --git a/Penguloon/Content/Bullets/penguin-ammo.png b/Penguloon/Content/Bullets/penguin-ammo.png Binary files differnew file mode 100644 index 0000000..5227b4c --- /dev/null +++ b/Penguloon/Content/Bullets/penguin-ammo.png diff --git a/Penguloon/Content/Content.mgcb b/Penguloon/Content/Content.mgcb index 895694b..a47b8e8 100644 --- a/Penguloon/Content/Content.mgcb +++ b/Penguloon/Content/Content.mgcb @@ -13,3 +13,396 @@ #---------------------------------- Content ---------------------------------# +#begin Tiles/ice.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Tiles/ice.png + +#begin Tiles/waterCornerLeftDown.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Tiles/waterCornerLeftDown.png + +#begin Tiles/waterCornerLeftTop.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Tiles/waterCornerLeftTop.png + +#begin Tiles/waterCornerRightDown.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Tiles/waterCornerRightDown.png + +#begin Tiles/waterCornerRightTop.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Tiles/waterCornerRightTop.png + +#begin Tiles/waterHorizontal.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Tiles/waterHorizontal.png + +#begin Tiles/waterVertical.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Tiles/waterVertical.png + +#begin Objects/cannon.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Objects/cannon.png + +#begin Objects/penguin1.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Objects/penguin1.png + +#begin Objects/penguin2.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Objects/penguin2.png + +#begin Bullets/cannon-ammo.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Bullets/cannon-ammo.png + +#begin Bullets/penguin-ammo.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Bullets/penguin-ammo.png + +#begin UI/btnDisabled.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:UI/btnDisabled.png + +#begin UI/btnIdle.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:UI/btnIdle.png + +#begin UI/btnPressed.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:UI/btnPressed.png + +#begin Fonts/GWENT/GWENT.ttf +/copy:Fonts/GWENT/GWENT.ttf + +#begin Fonts/GWENT/36.spritefont +/importer:FontDescriptionImporter +/processor:FontDescriptionProcessor +/processorParam:PremultiplyAlpha=True +/processorParam:TextureFormat=Compressed +/build:Fonts/GWENT/36.spritefont + +#begin Fonts/GWENT/72.spritefont +/importer:FontDescriptionImporter +/processor:FontDescriptionProcessor +/processorParam:PremultiplyAlpha=True +/processorParam:TextureFormat=Compressed +/build:Fonts/GWENT/72.spritefont + +#begin Fonts/GWENT/24.spritefont +/importer:FontDescriptionImporter +/processor:FontDescriptionProcessor +/processorParam:PremultiplyAlpha=True +/processorParam:TextureFormat=Compressed +/build:Fonts/GWENT/24.spritefont + +#begin Fonts/GWENT/16.spritefont +/importer:FontDescriptionImporter +/processor:FontDescriptionProcessor +/processorParam:PremultiplyAlpha=True +/processorParam:TextureFormat=Compressed +/build:Fonts/GWENT/16.spritefont + +#begin Fonts/GWENT/128.spritefont +/importer:FontDescriptionImporter +/processor:FontDescriptionProcessor +/processorParam:PremultiplyAlpha=True +/processorParam:TextureFormat=Compressed +/build:Fonts/GWENT/128.spritefont + +#begin UI/progressbar.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:UI/progressbar.png + +#begin UI/red.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:UI/red.png + +#begin Enemies/blue.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Enemies/blue.png + +#begin Enemies/green.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Enemies/green.png + +#begin Enemies/orange.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Enemies/orange.png + +#begin Enemies/purple.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Enemies/purple.png + +#begin Enemies/rainbow.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Enemies/rainbow.png + +#begin Enemies/rainbow_dark.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Enemies/rainbow_dark.png + +#begin Enemies/red.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Enemies/red.png + +#begin Enemies/yellow.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:Enemies/yellow.png + +#begin UI/background.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:UI/background.png + +#begin UI/snowflake.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:UI/snowflake.png + +#begin Sounds/baseline.wav +/importer:WavImporter +/processor:SoundEffectProcessor +/processorParam:Quality=Best +/build:Sounds/baseline.wav + +#begin Sounds/click.wav +/importer:WavImporter +/processor:SoundEffectProcessor +/processorParam:Quality=Best +/build:Sounds/click.wav + +#begin Fonts/GWENT/48.spritefont +/importer:FontDescriptionImporter +/processor:FontDescriptionProcessor +/processorParam:PremultiplyAlpha=True +/processorParam:TextureFormat=Compressed +/build:Fonts/GWENT/48.spritefont + +#begin SplashArt/1.png +/importer:TextureImporter +/processor:TextureProcessor +/processorParam:ColorKeyColor=255,0,255,255 +/processorParam:ColorKeyEnabled=True +/processorParam:GenerateMipmaps=False +/processorParam:PremultiplyAlpha=True +/processorParam:ResizeToPowerOfTwo=False +/processorParam:MakeSquare=False +/processorParam:TextureFormat=Color +/build:SplashArt/1.png + diff --git a/Penguloon/Content/Enemies/blue.png b/Penguloon/Content/Enemies/blue.png Binary files differnew file mode 100644 index 0000000..f528424 --- /dev/null +++ b/Penguloon/Content/Enemies/blue.png diff --git a/Penguloon/Content/Enemies/green.png b/Penguloon/Content/Enemies/green.png Binary files differnew file mode 100644 index 0000000..6074e80 --- /dev/null +++ b/Penguloon/Content/Enemies/green.png diff --git a/Penguloon/Content/Enemies/orange.png b/Penguloon/Content/Enemies/orange.png Binary files differnew file mode 100644 index 0000000..44211c7 --- /dev/null +++ b/Penguloon/Content/Enemies/orange.png diff --git a/Penguloon/Content/Enemies/purple.png b/Penguloon/Content/Enemies/purple.png Binary files differnew file mode 100644 index 0000000..bb00460 --- /dev/null +++ b/Penguloon/Content/Enemies/purple.png diff --git a/Penguloon/Content/Enemies/rainbow.png b/Penguloon/Content/Enemies/rainbow.png Binary files differnew file mode 100644 index 0000000..ecf93f0 --- /dev/null +++ b/Penguloon/Content/Enemies/rainbow.png diff --git a/Penguloon/Content/Enemies/rainbow_dark.png b/Penguloon/Content/Enemies/rainbow_dark.png Binary files differnew file mode 100644 index 0000000..acee5b2 --- /dev/null +++ b/Penguloon/Content/Enemies/rainbow_dark.png diff --git a/Penguloon/Content/Enemies/red.png b/Penguloon/Content/Enemies/red.png Binary files differnew file mode 100644 index 0000000..ac0bb1f --- /dev/null +++ b/Penguloon/Content/Enemies/red.png diff --git a/Penguloon/Content/Enemies/yellow.png b/Penguloon/Content/Enemies/yellow.png Binary files differnew file mode 100644 index 0000000..dc4fc03 --- /dev/null +++ b/Penguloon/Content/Enemies/yellow.png diff --git a/Penguloon/Content/Fonts/GWENT/128.spritefont b/Penguloon/Content/Fonts/GWENT/128.spritefont new file mode 100644 index 0000000..2a32972 --- /dev/null +++ b/Penguloon/Content/Fonts/GWENT/128.spritefont @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- +This file contains an xml description of a font, and will be read by the XNA +Framework Content Pipeline. Follow the comments to customize the appearance +of the font in your game, and to change the characters which are available to draw +with. +--> +<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics"> + <Asset Type="Graphics:FontDescription"> + + <!-- + Modify this string to change the font that will be imported. + --> + <FontName>GWENT.ttf</FontName> + + <!-- + Size is a float value, measured in points. Modify this value to change + the size of the font. + --> + <Size>128</Size> + + <!-- + Spacing is a float value, measured in pixels. Modify this value to change + the amount of spacing in between characters. + --> + <Spacing>0</Spacing> + + <!-- + UseKerning controls the layout of the font. If this value is true, kerning information + will be used when placing characters. + --> + <UseKerning>true</UseKerning> + + <!-- + Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic", + and "Bold, Italic", and are case sensitive. + --> + <Style>Regular</Style> + + <!-- + If you uncomment this line, the default character will be substituted if you draw + or measure text that contains characters which were not included in the font. + --> + <!-- <DefaultCharacter>*</DefaultCharacter> --> + + <!-- + CharacterRegions control what letters are available in the font. Every + character from Start to End will be built and made available for drawing. The + default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin + character set. The characters are ordered according to the Unicode standard. + See the documentation for more information. + --> + <CharacterRegions> + <CharacterRegion> + <Start> </Start> + <End>~</End> + </CharacterRegion> + </CharacterRegions> + </Asset> +</XnaContent> diff --git a/Penguloon/Content/Fonts/GWENT/16.spritefont b/Penguloon/Content/Fonts/GWENT/16.spritefont new file mode 100644 index 0000000..fedd403 --- /dev/null +++ b/Penguloon/Content/Fonts/GWENT/16.spritefont @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- +This file contains an xml description of a font, and will be read by the XNA +Framework Content Pipeline. Follow the comments to customize the appearance +of the font in your game, and to change the characters which are available to draw +with. +--> +<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics"> + <Asset Type="Graphics:FontDescription"> + + <!-- + Modify this string to change the font that will be imported. + --> + <FontName>GWENT.ttf</FontName> + + <!-- + Size is a float value, measured in points. Modify this value to change + the size of the font. + --> + <Size>16</Size> + + <!-- + Spacing is a float value, measured in pixels. Modify this value to change + the amount of spacing in between characters. + --> + <Spacing>0</Spacing> + + <!-- + UseKerning controls the layout of the font. If this value is true, kerning information + will be used when placing characters. + --> + <UseKerning>true</UseKerning> + + <!-- + Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic", + and "Bold, Italic", and are case sensitive. + --> + <Style>Regular</Style> + + <!-- + If you uncomment this line, the default character will be substituted if you draw + or measure text that contains characters which were not included in the font. + --> + <!-- <DefaultCharacter>*</DefaultCharacter> --> + + <!-- + CharacterRegions control what letters are available in the font. Every + character from Start to End will be built and made available for drawing. The + default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin + character set. The characters are ordered according to the Unicode standard. + See the documentation for more information. + --> + <CharacterRegions> + <CharacterRegion> + <Start> </Start> + <End>~</End> + </CharacterRegion> + </CharacterRegions> + </Asset> +</XnaContent> diff --git a/Penguloon/Content/Fonts/GWENT/24.spritefont b/Penguloon/Content/Fonts/GWENT/24.spritefont new file mode 100644 index 0000000..faf835c --- /dev/null +++ b/Penguloon/Content/Fonts/GWENT/24.spritefont @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- +This file contains an xml description of a font, and will be read by the XNA +Framework Content Pipeline. Follow the comments to customize the appearance +of the font in your game, and to change the characters which are available to draw +with. +--> +<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics"> + <Asset Type="Graphics:FontDescription"> + + <!-- + Modify this string to change the font that will be imported. + --> + <FontName>GWENT.ttf</FontName> + + <!-- + Size is a float value, measured in points. Modify this value to change + the size of the font. + --> + <Size>24</Size> + + <!-- + Spacing is a float value, measured in pixels. Modify this value to change + the amount of spacing in between characters. + --> + <Spacing>0</Spacing> + + <!-- + UseKerning controls the layout of the font. If this value is true, kerning information + will be used when placing characters. + --> + <UseKerning>true</UseKerning> + + <!-- + Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic", + and "Bold, Italic", and are case sensitive. + --> + <Style>Regular</Style> + + <!-- + If you uncomment this line, the default character will be substituted if you draw + or measure text that contains characters which were not included in the font. + --> + <!-- <DefaultCharacter>*</DefaultCharacter> --> + + <!-- + CharacterRegions control what letters are available in the font. Every + character from Start to End will be built and made available for drawing. The + default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin + character set. The characters are ordered according to the Unicode standard. + See the documentation for more information. + --> + <CharacterRegions> + <CharacterRegion> + <Start> </Start> + <End>~</End> + </CharacterRegion> + </CharacterRegions> + </Asset> +</XnaContent> diff --git a/Penguloon/Content/Fonts/GWENT/36.spritefont b/Penguloon/Content/Fonts/GWENT/36.spritefont new file mode 100644 index 0000000..f6268f3 --- /dev/null +++ b/Penguloon/Content/Fonts/GWENT/36.spritefont @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- +This file contains an xml description of a font, and will be read by the XNA +Framework Content Pipeline. Follow the comments to customize the appearance +of the font in your game, and to change the characters which are available to draw +with. +--> +<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics"> + <Asset Type="Graphics:FontDescription"> + + <!-- + Modify this string to change the font that will be imported. + --> + <FontName>GWENT.ttf</FontName> + + <!-- + Size is a float value, measured in points. Modify this value to change + the size of the font. + --> + <Size>36</Size> + + <!-- + Spacing is a float value, measured in pixels. Modify this value to change + the amount of spacing in between characters. + --> + <Spacing>0</Spacing> + + <!-- + UseKerning controls the layout of the font. If this value is true, kerning information + will be used when placing characters. + --> + <UseKerning>true</UseKerning> + + <!-- + Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic", + and "Bold, Italic", and are case sensitive. + --> + <Style>Regular</Style> + + <!-- + If you uncomment this line, the default character will be substituted if you draw + or measure text that contains characters which were not included in the font. + --> + <!-- <DefaultCharacter>*</DefaultCharacter> --> + + <!-- + CharacterRegions control what letters are available in the font. Every + character from Start to End will be built and made available for drawing. The + default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin + character set. The characters are ordered according to the Unicode standard. + See the documentation for more information. + --> + <CharacterRegions> + <CharacterRegion> + <Start> </Start> + <End>~</End> + </CharacterRegion> + </CharacterRegions> + </Asset> +</XnaContent> diff --git a/Penguloon/Content/Fonts/GWENT/48.spritefont b/Penguloon/Content/Fonts/GWENT/48.spritefont new file mode 100644 index 0000000..04f942a --- /dev/null +++ b/Penguloon/Content/Fonts/GWENT/48.spritefont @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- +This file contains an xml description of a font, and will be read by the XNA +Framework Content Pipeline. Follow the comments to customize the appearance +of the font in your game, and to change the characters which are available to draw +with. +--> +<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics"> + <Asset Type="Graphics:FontDescription"> + + <!-- + Modify this string to change the font that will be imported. + --> + <FontName>GWENT.ttf</FontName> + + <!-- + Size is a float value, measured in points. Modify this value to change + the size of the font. + --> + <Size>48</Size> + + <!-- + Spacing is a float value, measured in pixels. Modify this value to change + the amount of spacing in between characters. + --> + <Spacing>0</Spacing> + + <!-- + UseKerning controls the layout of the font. If this value is true, kerning information + will be used when placing characters. + --> + <UseKerning>true</UseKerning> + + <!-- + Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic", + and "Bold, Italic", and are case sensitive. + --> + <Style>Regular</Style> + + <!-- + If you uncomment this line, the default character will be substituted if you draw + or measure text that contains characters which were not included in the font. + --> + <!-- <DefaultCharacter>*</DefaultCharacter> --> + + <!-- + CharacterRegions control what letters are available in the font. Every + character from Start to End will be built and made available for drawing. The + default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin + character set. The characters are ordered according to the Unicode standard. + See the documentation for more information. + --> + <CharacterRegions> + <CharacterRegion> + <Start> </Start> + <End>~</End> + </CharacterRegion> + </CharacterRegions> + </Asset> +</XnaContent> diff --git a/Penguloon/Content/Fonts/GWENT/72.spritefont b/Penguloon/Content/Fonts/GWENT/72.spritefont new file mode 100644 index 0000000..41a8c17 --- /dev/null +++ b/Penguloon/Content/Fonts/GWENT/72.spritefont @@ -0,0 +1,60 @@ +<?xml version="1.0" encoding="utf-8"?> +<!-- +This file contains an xml description of a font, and will be read by the XNA +Framework Content Pipeline. Follow the comments to customize the appearance +of the font in your game, and to change the characters which are available to draw +with. +--> +<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics"> + <Asset Type="Graphics:FontDescription"> + + <!-- + Modify this string to change the font that will be imported. + --> + <FontName>GWENT.ttf</FontName> + + <!-- + Size is a float value, measured in points. Modify this value to change + the size of the font. + --> + <Size>72</Size> + + <!-- + Spacing is a float value, measured in pixels. Modify this value to change + the amount of spacing in between characters. + --> + <Spacing>0</Spacing> + + <!-- + UseKerning controls the layout of the font. If this value is true, kerning information + will be used when placing characters. + --> + <UseKerning>true</UseKerning> + + <!-- + Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic", + and "Bold, Italic", and are case sensitive. + --> + <Style>Regular</Style> + + <!-- + If you uncomment this line, the default character will be substituted if you draw + or measure text that contains characters which were not included in the font. + --> + <!-- <DefaultCharacter>*</DefaultCharacter> --> + + <!-- + CharacterRegions control what letters are available in the font. Every + character from Start to End will be built and made available for drawing. The + default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin + character set. The characters are ordered according to the Unicode standard. + See the documentation for more information. + --> + <CharacterRegions> + <CharacterRegion> + <Start> </Start> + <End>~</End> + </CharacterRegion> + </CharacterRegions> + </Asset> +</XnaContent> diff --git a/Penguloon/Content/Fonts/GWENT/GWENT.ttf b/Penguloon/Content/Fonts/GWENT/GWENT.ttf Binary files differnew file mode 100644 index 0000000..639d955 --- /dev/null +++ b/Penguloon/Content/Fonts/GWENT/GWENT.ttf diff --git a/Penguloon/Content/Objects/cannon.png b/Penguloon/Content/Objects/cannon.png Binary files differnew file mode 100644 index 0000000..cb25c49 --- /dev/null +++ b/Penguloon/Content/Objects/cannon.png diff --git a/Penguloon/Content/Objects/penguin1.png b/Penguloon/Content/Objects/penguin1.png Binary files differnew file mode 100644 index 0000000..e7ee2c3 --- /dev/null +++ b/Penguloon/Content/Objects/penguin1.png diff --git a/Penguloon/Content/Objects/penguin2.png b/Penguloon/Content/Objects/penguin2.png Binary files differnew file mode 100644 index 0000000..7c2afec --- /dev/null +++ b/Penguloon/Content/Objects/penguin2.png diff --git a/Penguloon/Content/Sounds/baseline.wav b/Penguloon/Content/Sounds/baseline.wav Binary files differnew file mode 100644 index 0000000..0e8eeb0 --- /dev/null +++ b/Penguloon/Content/Sounds/baseline.wav diff --git a/Penguloon/Content/Sounds/click.wav b/Penguloon/Content/Sounds/click.wav Binary files differnew file mode 100644 index 0000000..3364b09 --- /dev/null +++ b/Penguloon/Content/Sounds/click.wav diff --git a/Penguloon/Content/SplashArt/1.png b/Penguloon/Content/SplashArt/1.png Binary files differnew file mode 100644 index 0000000..4091ca6 --- /dev/null +++ b/Penguloon/Content/SplashArt/1.png diff --git a/Penguloon/Content/Tiles/ice.png b/Penguloon/Content/Tiles/ice.png Binary files differnew file mode 100644 index 0000000..b4ba6d8 --- /dev/null +++ b/Penguloon/Content/Tiles/ice.png diff --git a/Penguloon/Content/Tiles/waterCornerLeftDown.png b/Penguloon/Content/Tiles/waterCornerLeftDown.png Binary files differnew file mode 100644 index 0000000..31c1fea --- /dev/null +++ b/Penguloon/Content/Tiles/waterCornerLeftDown.png diff --git a/Penguloon/Content/Tiles/waterCornerLeftTop.png b/Penguloon/Content/Tiles/waterCornerLeftTop.png Binary files differnew file mode 100644 index 0000000..980b0e6 --- /dev/null +++ b/Penguloon/Content/Tiles/waterCornerLeftTop.png diff --git a/Penguloon/Content/Tiles/waterCornerRightDown.png b/Penguloon/Content/Tiles/waterCornerRightDown.png Binary files differnew file mode 100644 index 0000000..a28e63a --- /dev/null +++ b/Penguloon/Content/Tiles/waterCornerRightDown.png diff --git a/Penguloon/Content/Tiles/waterCornerRightTop.png b/Penguloon/Content/Tiles/waterCornerRightTop.png Binary files differnew file mode 100644 index 0000000..7f44d4a --- /dev/null +++ b/Penguloon/Content/Tiles/waterCornerRightTop.png diff --git a/Penguloon/Content/Tiles/waterHorizontal.png b/Penguloon/Content/Tiles/waterHorizontal.png Binary files differnew file mode 100644 index 0000000..881e133 --- /dev/null +++ b/Penguloon/Content/Tiles/waterHorizontal.png diff --git a/Penguloon/Content/Tiles/waterVertical.png b/Penguloon/Content/Tiles/waterVertical.png Binary files differnew file mode 100644 index 0000000..8c2cee2 --- /dev/null +++ b/Penguloon/Content/Tiles/waterVertical.png diff --git a/Penguloon/Content/UI/background.png b/Penguloon/Content/UI/background.png Binary files differnew file mode 100644 index 0000000..00a8558 --- /dev/null +++ b/Penguloon/Content/UI/background.png diff --git a/Penguloon/Content/UI/btnDisabled.png b/Penguloon/Content/UI/btnDisabled.png Binary files differnew file mode 100644 index 0000000..1a0bbfd --- /dev/null +++ b/Penguloon/Content/UI/btnDisabled.png diff --git a/Penguloon/Content/UI/btnIdle.png b/Penguloon/Content/UI/btnIdle.png Binary files differnew file mode 100644 index 0000000..f536b99 --- /dev/null +++ b/Penguloon/Content/UI/btnIdle.png diff --git a/Penguloon/Content/UI/btnPressed.png b/Penguloon/Content/UI/btnPressed.png Binary files differnew file mode 100644 index 0000000..b7dfe7d --- /dev/null +++ b/Penguloon/Content/UI/btnPressed.png diff --git a/Penguloon/Content/UI/progressbar.png b/Penguloon/Content/UI/progressbar.png Binary files differnew file mode 100644 index 0000000..32266ff --- /dev/null +++ b/Penguloon/Content/UI/progressbar.png diff --git a/Penguloon/Content/UI/red.png b/Penguloon/Content/UI/red.png Binary files differnew file mode 100644 index 0000000..b1fcae6 --- /dev/null +++ b/Penguloon/Content/UI/red.png diff --git a/Penguloon/Content/UI/snowflake.png b/Penguloon/Content/UI/snowflake.png Binary files differnew file mode 100644 index 0000000..7064643 --- /dev/null +++ b/Penguloon/Content/UI/snowflake.png |
