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authoraldrikboy <aldrikboy@gmail.com>2017-12-14 23:35:47 +0100
committeraldrikboy <aldrikboy@gmail.com>2017-12-14 23:35:47 +0100
commita42938d1553565e3d864fa46c04401bbb6f8d13f (patch)
tree24a24a3bd7eb01607c30e176ee0fcaf4e912a277 /Penguloon/Enemies/BlueBalloon.cs
parent98fb0bdcf3fb02f68f07a72cab211debb827e978 (diff)
New balloons & sounds. Objects can now shoot projectiles.
Diffstat (limited to 'Penguloon/Enemies/BlueBalloon.cs')
-rw-r--r--Penguloon/Enemies/BlueBalloon.cs16
1 files changed, 16 insertions, 0 deletions
diff --git a/Penguloon/Enemies/BlueBalloon.cs b/Penguloon/Enemies/BlueBalloon.cs
new file mode 100644
index 0000000..2490a09
--- /dev/null
+++ b/Penguloon/Enemies/BlueBalloon.cs
@@ -0,0 +1,16 @@
+using Penguloon.Levels;
+
+namespace Penguloon.Enemies
+{
+ class BlueBalloon : EnemyBase
+ {
+ public BlueBalloon(Map map) : base(map)
+ {
+ this.Texture = ContentManager.GetTexture("Enemies/blue");
+ this.Speed = 45f;
+ this.Health = 1;
+ this.ChildObject = typeof(RedBalloon);
+ this.HealthToTake = 2;
+ }
+ }
+} \ No newline at end of file