diff options
| author | aldrikboy <aldrikboy@gmail.com> | 2017-12-14 23:35:47 +0100 |
|---|---|---|
| committer | aldrikboy <aldrikboy@gmail.com> | 2017-12-14 23:35:47 +0100 |
| commit | a42938d1553565e3d864fa46c04401bbb6f8d13f (patch) | |
| tree | 24a24a3bd7eb01607c30e176ee0fcaf4e912a277 /Penguloon/Enemies/BlueBalloon.cs | |
| parent | 98fb0bdcf3fb02f68f07a72cab211debb827e978 (diff) | |
New balloons & sounds. Objects can now shoot projectiles.
Diffstat (limited to 'Penguloon/Enemies/BlueBalloon.cs')
| -rw-r--r-- | Penguloon/Enemies/BlueBalloon.cs | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/Penguloon/Enemies/BlueBalloon.cs b/Penguloon/Enemies/BlueBalloon.cs new file mode 100644 index 0000000..2490a09 --- /dev/null +++ b/Penguloon/Enemies/BlueBalloon.cs @@ -0,0 +1,16 @@ +using Penguloon.Levels; + +namespace Penguloon.Enemies +{ + class BlueBalloon : EnemyBase + { + public BlueBalloon(Map map) : base(map) + { + this.Texture = ContentManager.GetTexture("Enemies/blue"); + this.Speed = 45f; + this.Health = 1; + this.ChildObject = typeof(RedBalloon); + this.HealthToTake = 2; + } + } +}
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