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authoraldrikboy <aldrikboy@gmail.com>2018-01-17 14:26:43 +0100
committeraldrikboy <aldrikboy@gmail.com>2018-01-17 14:26:43 +0100
commitaf0ba50d00722e1b7330d1f9b1d23bd3b07a5567 (patch)
treefbd7f63dc9bdfc4f1019c03b8f6bf7accb2dce7d /Penguloon/Levels/WaveManager.cs
parenta9daa029db68962603905eded0e29c2a2e2abd91 (diff)
upgrades
Diffstat (limited to 'Penguloon/Levels/WaveManager.cs')
-rw-r--r--Penguloon/Levels/WaveManager.cs9
1 files changed, 9 insertions, 0 deletions
diff --git a/Penguloon/Levels/WaveManager.cs b/Penguloon/Levels/WaveManager.cs
index d7be1ba..cb17596 100644
--- a/Penguloon/Levels/WaveManager.cs
+++ b/Penguloon/Levels/WaveManager.cs
@@ -43,6 +43,15 @@ namespace Penguloon.Levels
/* 13 */ Waves.Add(new Wave(new List<Tuple<Type, int>>() { new Tuple<Type, int>(typeof(OrangeBalloon), 25), new Tuple<Type, int>(typeof(PurpleBalloon), 7) }, 500));
/* 14 */ Waves.Add(new Wave(new List<Tuple<Type, int>>() { new Tuple<Type, int>(typeof(OrangeBalloon), 25), new Tuple<Type, int>(typeof(PurpleBalloon), 12) }, 500));
/* 15 */ Waves.Add(new Wave(new List<Tuple<Type, int>>() { new Tuple<Type, int>(typeof(OrangeBalloon), 7), new Tuple<Type, int>(typeof(PurpleBalloon), 20) }, 500));
+
+ /* 16 */ Waves.Add(new Wave(new List<Tuple<Type, int>>() { new Tuple<Type, int>(typeof(RainbowBalloon), 10) }, 500));
+ /* 17 */ Waves.Add(new Wave(new List<Tuple<Type, int>>() { new Tuple<Type, int>(typeof(RainbowBalloon), 25) }, 500));
+ /* 18 */ Waves.Add(new Wave(new List<Tuple<Type, int>>() { new Tuple<Type, int>(typeof(RainbowBalloon), 25), new Tuple<Type, int>(typeof(DarkRainbowBalloon), 7) }, 500));
+ /* 19 */ Waves.Add(new Wave(new List<Tuple<Type, int>>() { new Tuple<Type, int>(typeof(RainbowBalloon), 25), new Tuple<Type, int>(typeof(DarkRainbowBalloon), 12) }, 500));
+ /* 20 */ Waves.Add(new Wave(new List<Tuple<Type, int>>() { new Tuple<Type, int>(typeof(RainbowBalloon), 7), new Tuple<Type, int>(typeof(DarkRainbowBalloon), 20) }, 500));
+
+ for (int i = 0; i < 400; i++)
+ Waves.Add(new Wave(new List<Tuple<Type, int>>() { new Tuple<Type, int>(typeof(DarkRainbowBalloon), 30 + (i * 10)) }, 300));
}
public void StartSpawningEnemies()