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authoraldrikboy <aldrikboy@gmail.com>2017-12-25 14:07:42 +0100
committeraldrikboy <aldrikboy@gmail.com>2017-12-25 14:07:42 +0100
commit020fd61af37eaaac81d7b930be15f8c350f28b7d (patch)
tree213e59cc8a7b60c717a0ea05159ac8967e6f5c35 /Penguloon/StaticUIValues.cs
parent3281eed3ffca3b4488335846430b231001aea753 (diff)
I dab everyday
Diffstat (limited to 'Penguloon/StaticUIValues.cs')
-rw-r--r--Penguloon/StaticUIValues.cs16
1 files changed, 9 insertions, 7 deletions
diff --git a/Penguloon/StaticUIValues.cs b/Penguloon/StaticUIValues.cs
index 9068461..f4637b7 100644
--- a/Penguloon/StaticUIValues.cs
+++ b/Penguloon/StaticUIValues.cs
@@ -20,7 +20,6 @@ namespace Penguloon
public static string MenuFont { get; set; }
public static string IngameFont { get; set; }
- public static string IngameFontSmall { get; set; }
public static int IngameUIWidth { get; set; }
@@ -50,6 +49,8 @@ namespace Penguloon
IngameUIPlayButtonHeight = 120;
ChangeSpeedButtonWidth = 200;
IngameOptionsSize = new Vector2(800, 1000);
+ IngameFont = "Fonts/GWENT/36";
+ IngameUITextAreaHeight = 160;
}
else if (ScreenViewport.X >= 1920)
{
@@ -61,6 +62,8 @@ namespace Penguloon
IngameUIPlayButtonHeight = 120;
ChangeSpeedButtonWidth = 200;
IngameOptionsSize = new Vector2((int)(800 * 0.85), (int)(1000 * 0.85));
+ IngameFont = "Fonts/GWENT/36";
+ IngameUITextAreaHeight = 160;
}
else if (ScreenViewport.X >= 1280)
{
@@ -71,6 +74,8 @@ namespace Penguloon
IngameUIPlayButtonHeight = 80;
ChangeSpeedButtonWidth = 130;
IngameOptionsSize = new Vector2((int)(800 * 0.7), (int)(1000 * 0.7));
+ IngameFont = "Fonts/GWENT/24";
+ IngameUITextAreaHeight = 120;
}
else
{
@@ -81,17 +86,14 @@ namespace Penguloon
IngameUIPlayButtonHeight = 80;
ChangeSpeedButtonWidth = 130;
IngameOptionsSize = new Vector2((int)(800 * 0.7), (int)(1000 * 0.7));
+ IngameFont = "Fonts/GWENT/24";
+ IngameUITextAreaHeight = 120;
}
- IngameFont = "Fonts/GWENT/24";
- IngameFontSmall = "Fonts/GWENT/16";
-
LoadingProgressbarPosition = new Vector2((ScreenViewport.X - LoadingProgressbarSize.X) / 2, ScreenViewport.Y - LoadingProgressbarSize.Y - 200);
LoadingProgressbarValuePosition = new Vector2(LoadingProgressbarPosition.X + 5, LoadingProgressbarPosition.Y + 5);
- SnowflakeSize = 100;
- IngameUITextAreaHeight = 120;
-
+ SnowflakeSize = 100;
}
}
} \ No newline at end of file