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-rw-r--r--Penguloon/Content/Bullets/cannon-ammo.pngbin0 -> 1285 bytes
-rw-r--r--Penguloon/Content/Bullets/penguin-ammo.pngbin0 -> 1224 bytes
-rw-r--r--Penguloon/Content/Content.mgcb393
-rw-r--r--Penguloon/Content/Enemies/blue.pngbin0 -> 26980 bytes
-rw-r--r--Penguloon/Content/Enemies/green.pngbin0 -> 26335 bytes
-rw-r--r--Penguloon/Content/Enemies/orange.pngbin0 -> 25183 bytes
-rw-r--r--Penguloon/Content/Enemies/purple.pngbin0 -> 26068 bytes
-rw-r--r--Penguloon/Content/Enemies/rainbow.pngbin0 -> 38734 bytes
-rw-r--r--Penguloon/Content/Enemies/rainbow_dark.pngbin0 -> 32260 bytes
-rw-r--r--Penguloon/Content/Enemies/red.pngbin0 -> 22424 bytes
-rw-r--r--Penguloon/Content/Enemies/yellow.pngbin0 -> 25039 bytes
-rw-r--r--Penguloon/Content/Fonts/GWENT/128.spritefont60
-rw-r--r--Penguloon/Content/Fonts/GWENT/16.spritefont60
-rw-r--r--Penguloon/Content/Fonts/GWENT/24.spritefont60
-rw-r--r--Penguloon/Content/Fonts/GWENT/36.spritefont60
-rw-r--r--Penguloon/Content/Fonts/GWENT/48.spritefont60
-rw-r--r--Penguloon/Content/Fonts/GWENT/72.spritefont60
-rw-r--r--Penguloon/Content/Fonts/GWENT/GWENT.ttfbin0 -> 113860 bytes
-rw-r--r--Penguloon/Content/Objects/cannon.pngbin0 -> 1475 bytes
-rw-r--r--Penguloon/Content/Objects/penguin1.pngbin0 -> 1946 bytes
-rw-r--r--Penguloon/Content/Objects/penguin2.pngbin0 -> 2323 bytes
-rw-r--r--Penguloon/Content/Sounds/baseline.wavbin0 -> 2116978 bytes
-rw-r--r--Penguloon/Content/Sounds/click.wavbin0 -> 15354 bytes
-rw-r--r--Penguloon/Content/SplashArt/1.pngbin0 -> 4238 bytes
-rw-r--r--Penguloon/Content/Tiles/ice.pngbin0 -> 1080 bytes
-rw-r--r--Penguloon/Content/Tiles/waterCornerLeftDown.pngbin0 -> 2336 bytes
-rw-r--r--Penguloon/Content/Tiles/waterCornerLeftTop.pngbin0 -> 2329 bytes
-rw-r--r--Penguloon/Content/Tiles/waterCornerRightDown.pngbin0 -> 2304 bytes
-rw-r--r--Penguloon/Content/Tiles/waterCornerRightTop.pngbin0 -> 2321 bytes
-rw-r--r--Penguloon/Content/Tiles/waterHorizontal.pngbin0 -> 2034 bytes
-rw-r--r--Penguloon/Content/Tiles/waterVertical.pngbin0 -> 2589 bytes
-rw-r--r--Penguloon/Content/UI/background.pngbin0 -> 1511 bytes
-rw-r--r--Penguloon/Content/UI/btnDisabled.pngbin0 -> 1713 bytes
-rw-r--r--Penguloon/Content/UI/btnIdle.pngbin0 -> 1709 bytes
-rw-r--r--Penguloon/Content/UI/btnPressed.pngbin0 -> 1754 bytes
-rw-r--r--Penguloon/Content/UI/progressbar.pngbin0 -> 2181 bytes
-rw-r--r--Penguloon/Content/UI/red.pngbin0 -> 970 bytes
-rw-r--r--Penguloon/Content/UI/snowflake.pngbin0 -> 11144 bytes
38 files changed, 753 insertions, 0 deletions
diff --git a/Penguloon/Content/Bullets/cannon-ammo.png b/Penguloon/Content/Bullets/cannon-ammo.png
new file mode 100644
index 0000000..93df390
--- /dev/null
+++ b/Penguloon/Content/Bullets/cannon-ammo.png
Binary files differ
diff --git a/Penguloon/Content/Bullets/penguin-ammo.png b/Penguloon/Content/Bullets/penguin-ammo.png
new file mode 100644
index 0000000..5227b4c
--- /dev/null
+++ b/Penguloon/Content/Bullets/penguin-ammo.png
Binary files differ
diff --git a/Penguloon/Content/Content.mgcb b/Penguloon/Content/Content.mgcb
index 895694b..a47b8e8 100644
--- a/Penguloon/Content/Content.mgcb
+++ b/Penguloon/Content/Content.mgcb
@@ -13,3 +13,396 @@
#---------------------------------- Content ---------------------------------#
+#begin Tiles/ice.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Tiles/ice.png
+
+#begin Tiles/waterCornerLeftDown.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Tiles/waterCornerLeftDown.png
+
+#begin Tiles/waterCornerLeftTop.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Tiles/waterCornerLeftTop.png
+
+#begin Tiles/waterCornerRightDown.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Tiles/waterCornerRightDown.png
+
+#begin Tiles/waterCornerRightTop.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Tiles/waterCornerRightTop.png
+
+#begin Tiles/waterHorizontal.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Tiles/waterHorizontal.png
+
+#begin Tiles/waterVertical.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Tiles/waterVertical.png
+
+#begin Objects/cannon.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Objects/cannon.png
+
+#begin Objects/penguin1.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Objects/penguin1.png
+
+#begin Objects/penguin2.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Objects/penguin2.png
+
+#begin Bullets/cannon-ammo.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Bullets/cannon-ammo.png
+
+#begin Bullets/penguin-ammo.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Bullets/penguin-ammo.png
+
+#begin UI/btnDisabled.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:UI/btnDisabled.png
+
+#begin UI/btnIdle.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:UI/btnIdle.png
+
+#begin UI/btnPressed.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:UI/btnPressed.png
+
+#begin Fonts/GWENT/GWENT.ttf
+/copy:Fonts/GWENT/GWENT.ttf
+
+#begin Fonts/GWENT/36.spritefont
+/importer:FontDescriptionImporter
+/processor:FontDescriptionProcessor
+/processorParam:PremultiplyAlpha=True
+/processorParam:TextureFormat=Compressed
+/build:Fonts/GWENT/36.spritefont
+
+#begin Fonts/GWENT/72.spritefont
+/importer:FontDescriptionImporter
+/processor:FontDescriptionProcessor
+/processorParam:PremultiplyAlpha=True
+/processorParam:TextureFormat=Compressed
+/build:Fonts/GWENT/72.spritefont
+
+#begin Fonts/GWENT/24.spritefont
+/importer:FontDescriptionImporter
+/processor:FontDescriptionProcessor
+/processorParam:PremultiplyAlpha=True
+/processorParam:TextureFormat=Compressed
+/build:Fonts/GWENT/24.spritefont
+
+#begin Fonts/GWENT/16.spritefont
+/importer:FontDescriptionImporter
+/processor:FontDescriptionProcessor
+/processorParam:PremultiplyAlpha=True
+/processorParam:TextureFormat=Compressed
+/build:Fonts/GWENT/16.spritefont
+
+#begin Fonts/GWENT/128.spritefont
+/importer:FontDescriptionImporter
+/processor:FontDescriptionProcessor
+/processorParam:PremultiplyAlpha=True
+/processorParam:TextureFormat=Compressed
+/build:Fonts/GWENT/128.spritefont
+
+#begin UI/progressbar.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:UI/progressbar.png
+
+#begin UI/red.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:UI/red.png
+
+#begin Enemies/blue.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Enemies/blue.png
+
+#begin Enemies/green.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Enemies/green.png
+
+#begin Enemies/orange.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Enemies/orange.png
+
+#begin Enemies/purple.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Enemies/purple.png
+
+#begin Enemies/rainbow.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Enemies/rainbow.png
+
+#begin Enemies/rainbow_dark.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Enemies/rainbow_dark.png
+
+#begin Enemies/red.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Enemies/red.png
+
+#begin Enemies/yellow.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:Enemies/yellow.png
+
+#begin UI/background.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:UI/background.png
+
+#begin UI/snowflake.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:UI/snowflake.png
+
+#begin Sounds/baseline.wav
+/importer:WavImporter
+/processor:SoundEffectProcessor
+/processorParam:Quality=Best
+/build:Sounds/baseline.wav
+
+#begin Sounds/click.wav
+/importer:WavImporter
+/processor:SoundEffectProcessor
+/processorParam:Quality=Best
+/build:Sounds/click.wav
+
+#begin Fonts/GWENT/48.spritefont
+/importer:FontDescriptionImporter
+/processor:FontDescriptionProcessor
+/processorParam:PremultiplyAlpha=True
+/processorParam:TextureFormat=Compressed
+/build:Fonts/GWENT/48.spritefont
+
+#begin SplashArt/1.png
+/importer:TextureImporter
+/processor:TextureProcessor
+/processorParam:ColorKeyColor=255,0,255,255
+/processorParam:ColorKeyEnabled=True
+/processorParam:GenerateMipmaps=False
+/processorParam:PremultiplyAlpha=True
+/processorParam:ResizeToPowerOfTwo=False
+/processorParam:MakeSquare=False
+/processorParam:TextureFormat=Color
+/build:SplashArt/1.png
+
diff --git a/Penguloon/Content/Enemies/blue.png b/Penguloon/Content/Enemies/blue.png
new file mode 100644
index 0000000..f528424
--- /dev/null
+++ b/Penguloon/Content/Enemies/blue.png
Binary files differ
diff --git a/Penguloon/Content/Enemies/green.png b/Penguloon/Content/Enemies/green.png
new file mode 100644
index 0000000..6074e80
--- /dev/null
+++ b/Penguloon/Content/Enemies/green.png
Binary files differ
diff --git a/Penguloon/Content/Enemies/orange.png b/Penguloon/Content/Enemies/orange.png
new file mode 100644
index 0000000..44211c7
--- /dev/null
+++ b/Penguloon/Content/Enemies/orange.png
Binary files differ
diff --git a/Penguloon/Content/Enemies/purple.png b/Penguloon/Content/Enemies/purple.png
new file mode 100644
index 0000000..bb00460
--- /dev/null
+++ b/Penguloon/Content/Enemies/purple.png
Binary files differ
diff --git a/Penguloon/Content/Enemies/rainbow.png b/Penguloon/Content/Enemies/rainbow.png
new file mode 100644
index 0000000..ecf93f0
--- /dev/null
+++ b/Penguloon/Content/Enemies/rainbow.png
Binary files differ
diff --git a/Penguloon/Content/Enemies/rainbow_dark.png b/Penguloon/Content/Enemies/rainbow_dark.png
new file mode 100644
index 0000000..acee5b2
--- /dev/null
+++ b/Penguloon/Content/Enemies/rainbow_dark.png
Binary files differ
diff --git a/Penguloon/Content/Enemies/red.png b/Penguloon/Content/Enemies/red.png
new file mode 100644
index 0000000..ac0bb1f
--- /dev/null
+++ b/Penguloon/Content/Enemies/red.png
Binary files differ
diff --git a/Penguloon/Content/Enemies/yellow.png b/Penguloon/Content/Enemies/yellow.png
new file mode 100644
index 0000000..dc4fc03
--- /dev/null
+++ b/Penguloon/Content/Enemies/yellow.png
Binary files differ
diff --git a/Penguloon/Content/Fonts/GWENT/128.spritefont b/Penguloon/Content/Fonts/GWENT/128.spritefont
new file mode 100644
index 0000000..2a32972
--- /dev/null
+++ b/Penguloon/Content/Fonts/GWENT/128.spritefont
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+This file contains an xml description of a font, and will be read by the XNA
+Framework Content Pipeline. Follow the comments to customize the appearance
+of the font in your game, and to change the characters which are available to draw
+with.
+-->
+<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
+ <Asset Type="Graphics:FontDescription">
+
+ <!--
+ Modify this string to change the font that will be imported.
+ -->
+ <FontName>GWENT.ttf</FontName>
+
+ <!--
+ Size is a float value, measured in points. Modify this value to change
+ the size of the font.
+ -->
+ <Size>128</Size>
+
+ <!--
+ Spacing is a float value, measured in pixels. Modify this value to change
+ the amount of spacing in between characters.
+ -->
+ <Spacing>0</Spacing>
+
+ <!--
+ UseKerning controls the layout of the font. If this value is true, kerning information
+ will be used when placing characters.
+ -->
+ <UseKerning>true</UseKerning>
+
+ <!--
+ Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
+ and "Bold, Italic", and are case sensitive.
+ -->
+ <Style>Regular</Style>
+
+ <!--
+ If you uncomment this line, the default character will be substituted if you draw
+ or measure text that contains characters which were not included in the font.
+ -->
+ <!-- <DefaultCharacter>*</DefaultCharacter> -->
+
+ <!--
+ CharacterRegions control what letters are available in the font. Every
+ character from Start to End will be built and made available for drawing. The
+ default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
+ character set. The characters are ordered according to the Unicode standard.
+ See the documentation for more information.
+ -->
+ <CharacterRegions>
+ <CharacterRegion>
+ <Start>&#32;</Start>
+ <End>&#126;</End>
+ </CharacterRegion>
+ </CharacterRegions>
+ </Asset>
+</XnaContent>
diff --git a/Penguloon/Content/Fonts/GWENT/16.spritefont b/Penguloon/Content/Fonts/GWENT/16.spritefont
new file mode 100644
index 0000000..fedd403
--- /dev/null
+++ b/Penguloon/Content/Fonts/GWENT/16.spritefont
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+This file contains an xml description of a font, and will be read by the XNA
+Framework Content Pipeline. Follow the comments to customize the appearance
+of the font in your game, and to change the characters which are available to draw
+with.
+-->
+<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
+ <Asset Type="Graphics:FontDescription">
+
+ <!--
+ Modify this string to change the font that will be imported.
+ -->
+ <FontName>GWENT.ttf</FontName>
+
+ <!--
+ Size is a float value, measured in points. Modify this value to change
+ the size of the font.
+ -->
+ <Size>16</Size>
+
+ <!--
+ Spacing is a float value, measured in pixels. Modify this value to change
+ the amount of spacing in between characters.
+ -->
+ <Spacing>0</Spacing>
+
+ <!--
+ UseKerning controls the layout of the font. If this value is true, kerning information
+ will be used when placing characters.
+ -->
+ <UseKerning>true</UseKerning>
+
+ <!--
+ Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
+ and "Bold, Italic", and are case sensitive.
+ -->
+ <Style>Regular</Style>
+
+ <!--
+ If you uncomment this line, the default character will be substituted if you draw
+ or measure text that contains characters which were not included in the font.
+ -->
+ <!-- <DefaultCharacter>*</DefaultCharacter> -->
+
+ <!--
+ CharacterRegions control what letters are available in the font. Every
+ character from Start to End will be built and made available for drawing. The
+ default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
+ character set. The characters are ordered according to the Unicode standard.
+ See the documentation for more information.
+ -->
+ <CharacterRegions>
+ <CharacterRegion>
+ <Start>&#32;</Start>
+ <End>&#126;</End>
+ </CharacterRegion>
+ </CharacterRegions>
+ </Asset>
+</XnaContent>
diff --git a/Penguloon/Content/Fonts/GWENT/24.spritefont b/Penguloon/Content/Fonts/GWENT/24.spritefont
new file mode 100644
index 0000000..faf835c
--- /dev/null
+++ b/Penguloon/Content/Fonts/GWENT/24.spritefont
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+This file contains an xml description of a font, and will be read by the XNA
+Framework Content Pipeline. Follow the comments to customize the appearance
+of the font in your game, and to change the characters which are available to draw
+with.
+-->
+<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
+ <Asset Type="Graphics:FontDescription">
+
+ <!--
+ Modify this string to change the font that will be imported.
+ -->
+ <FontName>GWENT.ttf</FontName>
+
+ <!--
+ Size is a float value, measured in points. Modify this value to change
+ the size of the font.
+ -->
+ <Size>24</Size>
+
+ <!--
+ Spacing is a float value, measured in pixels. Modify this value to change
+ the amount of spacing in between characters.
+ -->
+ <Spacing>0</Spacing>
+
+ <!--
+ UseKerning controls the layout of the font. If this value is true, kerning information
+ will be used when placing characters.
+ -->
+ <UseKerning>true</UseKerning>
+
+ <!--
+ Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
+ and "Bold, Italic", and are case sensitive.
+ -->
+ <Style>Regular</Style>
+
+ <!--
+ If you uncomment this line, the default character will be substituted if you draw
+ or measure text that contains characters which were not included in the font.
+ -->
+ <!-- <DefaultCharacter>*</DefaultCharacter> -->
+
+ <!--
+ CharacterRegions control what letters are available in the font. Every
+ character from Start to End will be built and made available for drawing. The
+ default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
+ character set. The characters are ordered according to the Unicode standard.
+ See the documentation for more information.
+ -->
+ <CharacterRegions>
+ <CharacterRegion>
+ <Start>&#32;</Start>
+ <End>&#126;</End>
+ </CharacterRegion>
+ </CharacterRegions>
+ </Asset>
+</XnaContent>
diff --git a/Penguloon/Content/Fonts/GWENT/36.spritefont b/Penguloon/Content/Fonts/GWENT/36.spritefont
new file mode 100644
index 0000000..f6268f3
--- /dev/null
+++ b/Penguloon/Content/Fonts/GWENT/36.spritefont
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+This file contains an xml description of a font, and will be read by the XNA
+Framework Content Pipeline. Follow the comments to customize the appearance
+of the font in your game, and to change the characters which are available to draw
+with.
+-->
+<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
+ <Asset Type="Graphics:FontDescription">
+
+ <!--
+ Modify this string to change the font that will be imported.
+ -->
+ <FontName>GWENT.ttf</FontName>
+
+ <!--
+ Size is a float value, measured in points. Modify this value to change
+ the size of the font.
+ -->
+ <Size>36</Size>
+
+ <!--
+ Spacing is a float value, measured in pixels. Modify this value to change
+ the amount of spacing in between characters.
+ -->
+ <Spacing>0</Spacing>
+
+ <!--
+ UseKerning controls the layout of the font. If this value is true, kerning information
+ will be used when placing characters.
+ -->
+ <UseKerning>true</UseKerning>
+
+ <!--
+ Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
+ and "Bold, Italic", and are case sensitive.
+ -->
+ <Style>Regular</Style>
+
+ <!--
+ If you uncomment this line, the default character will be substituted if you draw
+ or measure text that contains characters which were not included in the font.
+ -->
+ <!-- <DefaultCharacter>*</DefaultCharacter> -->
+
+ <!--
+ CharacterRegions control what letters are available in the font. Every
+ character from Start to End will be built and made available for drawing. The
+ default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
+ character set. The characters are ordered according to the Unicode standard.
+ See the documentation for more information.
+ -->
+ <CharacterRegions>
+ <CharacterRegion>
+ <Start>&#32;</Start>
+ <End>&#126;</End>
+ </CharacterRegion>
+ </CharacterRegions>
+ </Asset>
+</XnaContent>
diff --git a/Penguloon/Content/Fonts/GWENT/48.spritefont b/Penguloon/Content/Fonts/GWENT/48.spritefont
new file mode 100644
index 0000000..04f942a
--- /dev/null
+++ b/Penguloon/Content/Fonts/GWENT/48.spritefont
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+This file contains an xml description of a font, and will be read by the XNA
+Framework Content Pipeline. Follow the comments to customize the appearance
+of the font in your game, and to change the characters which are available to draw
+with.
+-->
+<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
+ <Asset Type="Graphics:FontDescription">
+
+ <!--
+ Modify this string to change the font that will be imported.
+ -->
+ <FontName>GWENT.ttf</FontName>
+
+ <!--
+ Size is a float value, measured in points. Modify this value to change
+ the size of the font.
+ -->
+ <Size>48</Size>
+
+ <!--
+ Spacing is a float value, measured in pixels. Modify this value to change
+ the amount of spacing in between characters.
+ -->
+ <Spacing>0</Spacing>
+
+ <!--
+ UseKerning controls the layout of the font. If this value is true, kerning information
+ will be used when placing characters.
+ -->
+ <UseKerning>true</UseKerning>
+
+ <!--
+ Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
+ and "Bold, Italic", and are case sensitive.
+ -->
+ <Style>Regular</Style>
+
+ <!--
+ If you uncomment this line, the default character will be substituted if you draw
+ or measure text that contains characters which were not included in the font.
+ -->
+ <!-- <DefaultCharacter>*</DefaultCharacter> -->
+
+ <!--
+ CharacterRegions control what letters are available in the font. Every
+ character from Start to End will be built and made available for drawing. The
+ default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
+ character set. The characters are ordered according to the Unicode standard.
+ See the documentation for more information.
+ -->
+ <CharacterRegions>
+ <CharacterRegion>
+ <Start>&#32;</Start>
+ <End>&#126;</End>
+ </CharacterRegion>
+ </CharacterRegions>
+ </Asset>
+</XnaContent>
diff --git a/Penguloon/Content/Fonts/GWENT/72.spritefont b/Penguloon/Content/Fonts/GWENT/72.spritefont
new file mode 100644
index 0000000..41a8c17
--- /dev/null
+++ b/Penguloon/Content/Fonts/GWENT/72.spritefont
@@ -0,0 +1,60 @@
+<?xml version="1.0" encoding="utf-8"?>
+<!--
+This file contains an xml description of a font, and will be read by the XNA
+Framework Content Pipeline. Follow the comments to customize the appearance
+of the font in your game, and to change the characters which are available to draw
+with.
+-->
+<XnaContent xmlns:Graphics="Microsoft.Xna.Framework.Content.Pipeline.Graphics">
+ <Asset Type="Graphics:FontDescription">
+
+ <!--
+ Modify this string to change the font that will be imported.
+ -->
+ <FontName>GWENT.ttf</FontName>
+
+ <!--
+ Size is a float value, measured in points. Modify this value to change
+ the size of the font.
+ -->
+ <Size>72</Size>
+
+ <!--
+ Spacing is a float value, measured in pixels. Modify this value to change
+ the amount of spacing in between characters.
+ -->
+ <Spacing>0</Spacing>
+
+ <!--
+ UseKerning controls the layout of the font. If this value is true, kerning information
+ will be used when placing characters.
+ -->
+ <UseKerning>true</UseKerning>
+
+ <!--
+ Style controls the style of the font. Valid entries are "Regular", "Bold", "Italic",
+ and "Bold, Italic", and are case sensitive.
+ -->
+ <Style>Regular</Style>
+
+ <!--
+ If you uncomment this line, the default character will be substituted if you draw
+ or measure text that contains characters which were not included in the font.
+ -->
+ <!-- <DefaultCharacter>*</DefaultCharacter> -->
+
+ <!--
+ CharacterRegions control what letters are available in the font. Every
+ character from Start to End will be built and made available for drawing. The
+ default range is from 32, (ASCII space), to 126, ('~'), covering the basic Latin
+ character set. The characters are ordered according to the Unicode standard.
+ See the documentation for more information.
+ -->
+ <CharacterRegions>
+ <CharacterRegion>
+ <Start>&#32;</Start>
+ <End>&#126;</End>
+ </CharacterRegion>
+ </CharacterRegions>
+ </Asset>
+</XnaContent>
diff --git a/Penguloon/Content/Fonts/GWENT/GWENT.ttf b/Penguloon/Content/Fonts/GWENT/GWENT.ttf
new file mode 100644
index 0000000..639d955
--- /dev/null
+++ b/Penguloon/Content/Fonts/GWENT/GWENT.ttf
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diff --git a/Penguloon/Content/Objects/cannon.png b/Penguloon/Content/Objects/cannon.png
new file mode 100644
index 0000000..cb25c49
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diff --git a/Penguloon/Content/Objects/penguin1.png b/Penguloon/Content/Objects/penguin1.png
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diff --git a/Penguloon/Content/Sounds/baseline.wav b/Penguloon/Content/Sounds/baseline.wav
new file mode 100644
index 0000000..0e8eeb0
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diff --git a/Penguloon/Content/Sounds/click.wav b/Penguloon/Content/Sounds/click.wav
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index 0000000..3364b09
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diff --git a/Penguloon/Content/SplashArt/1.png b/Penguloon/Content/SplashArt/1.png
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index 0000000..4091ca6
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+++ b/Penguloon/Content/SplashArt/1.png
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diff --git a/Penguloon/Content/Tiles/ice.png b/Penguloon/Content/Tiles/ice.png
new file mode 100644
index 0000000..b4ba6d8
--- /dev/null
+++ b/Penguloon/Content/Tiles/ice.png
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diff --git a/Penguloon/Content/Tiles/waterCornerLeftDown.png b/Penguloon/Content/Tiles/waterCornerLeftDown.png
new file mode 100644
index 0000000..31c1fea
--- /dev/null
+++ b/Penguloon/Content/Tiles/waterCornerLeftDown.png
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diff --git a/Penguloon/Content/Tiles/waterCornerLeftTop.png b/Penguloon/Content/Tiles/waterCornerLeftTop.png
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index 0000000..980b0e6
--- /dev/null
+++ b/Penguloon/Content/Tiles/waterCornerLeftTop.png
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diff --git a/Penguloon/Content/Tiles/waterCornerRightDown.png b/Penguloon/Content/Tiles/waterCornerRightDown.png
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index 0000000..a28e63a
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+++ b/Penguloon/Content/Tiles/waterCornerRightDown.png
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diff --git a/Penguloon/Content/Tiles/waterCornerRightTop.png b/Penguloon/Content/Tiles/waterCornerRightTop.png
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index 0000000..7f44d4a
--- /dev/null
+++ b/Penguloon/Content/Tiles/waterCornerRightTop.png
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diff --git a/Penguloon/Content/Tiles/waterHorizontal.png b/Penguloon/Content/Tiles/waterHorizontal.png
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index 0000000..881e133
--- /dev/null
+++ b/Penguloon/Content/Tiles/waterHorizontal.png
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diff --git a/Penguloon/Content/Tiles/waterVertical.png b/Penguloon/Content/Tiles/waterVertical.png
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index 0000000..8c2cee2
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+++ b/Penguloon/Content/Tiles/waterVertical.png
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diff --git a/Penguloon/Content/UI/background.png b/Penguloon/Content/UI/background.png
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index 0000000..00a8558
--- /dev/null
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diff --git a/Penguloon/Content/UI/btnDisabled.png b/Penguloon/Content/UI/btnDisabled.png
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index 0000000..1a0bbfd
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index 0000000..f536b99
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index 0000000..b7dfe7d
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+++ b/Penguloon/Content/UI/btnPressed.png
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index 0000000..32266ff
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index 0000000..b1fcae6
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