diff options
Diffstat (limited to 'Penguloon/Penguloon.csproj')
| -rw-r--r-- | Penguloon/Penguloon.csproj | 30 |
1 files changed, 25 insertions, 5 deletions
diff --git a/Penguloon/Penguloon.csproj b/Penguloon/Penguloon.csproj index bfeba13..86b2a65 100644 --- a/Penguloon/Penguloon.csproj +++ b/Penguloon/Penguloon.csproj @@ -1,4 +1,4 @@ -<?xml version="1.0" encoding="utf-8"?> +<?xml version="1.0" encoding="utf-8"?> <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Project="$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\MonoGame\v3.0\MonoGame.Common.props')" /> <PropertyGroup> @@ -19,10 +19,10 @@ <AndroidSupportedAbis>armeabi-v7a%3bx86</AndroidSupportedAbis> <AndroidStoreUncompressedFileExtensions>.m4a</AndroidStoreUncompressedFileExtensions> <MandroidI18n /> - <TargetFrameworkVersion>v8.0</TargetFrameworkVersion> + <TargetFrameworkVersion>v4.4</TargetFrameworkVersion> <MonoGamePlatform>Android</MonoGamePlatform> <AndroidManifest>Properties\AndroidManifest.xml</AndroidManifest> - <AndroidUseLatestPlatformSdk>True</AndroidUseLatestPlatformSdk> + <AndroidUseLatestPlatformSdk>false</AndroidUseLatestPlatformSdk> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> <DebugSymbols>true</DebugSymbols> @@ -34,6 +34,9 @@ <WarningLevel>4</WarningLevel> <AndroidUseSharedRuntime>True</AndroidUseSharedRuntime> <AndroidLinkMode>None</AndroidLinkMode> + <AotAssemblies>false</AotAssemblies> + <EnableLLVM>false</EnableLLVM> + <BundleAssemblies>false</BundleAssemblies> </PropertyGroup> <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> <DebugType>pdbonly</DebugType> @@ -58,10 +61,27 @@ </Reference> </ItemGroup> <ItemGroup> - <Compile Include="Activity1.cs" /> - <Compile Include="Game1.cs" /> + <Compile Include="Activity.cs" /> + <Compile Include="ContentManager.cs" /> + <Compile Include="ContentPathManager.cs" /> + <Compile Include="Controls\Button.cs" /> + <Compile Include="Controls\ControlBase.cs" /> + <Compile Include="Scenes\GameScene.cs" /> + <Compile Include="Controls\LevelSelector.cs" /> + <Compile Include="Enums.cs" /> + <Compile Include="Levels\IceLevel.cs" /> + <Compile Include="Levels\LevelBase.cs" /> + <Compile Include="Levels\Map.cs" /> + <Compile Include="Main.cs" /> <Compile Include="Resources\Resource.Designer.cs" /> <Compile Include="Properties\AssemblyInfo.cs" /> + <Compile Include="SceneManager.cs" /> + <Compile Include="Scenes\LevelSelectionScene.cs" /> + <Compile Include="Scenes\LoadingScene.cs" /> + <Compile Include="Scenes\MenuScene.cs" /> + <Compile Include="Scenes\SceneBase.cs" /> + <Compile Include="SoundManager.cs" /> + <Compile Include="StaticUIValues.cs" /> </ItemGroup> <ItemGroup> <None Include="Resources\AboutResources.txt" /> |
