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-rw-r--r--Penguloon/Projectiles/CannonballProjectile.cs23
1 files changed, 23 insertions, 0 deletions
diff --git a/Penguloon/Projectiles/CannonballProjectile.cs b/Penguloon/Projectiles/CannonballProjectile.cs
new file mode 100644
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+++ b/Penguloon/Projectiles/CannonballProjectile.cs
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+using Microsoft.Xna.Framework;
+using Penguloon.Objects;
+
+namespace Penguloon.Projectiles
+{
+ class CannonballProjectile : ProjectileBase
+ {
+ public CannonballProjectile(ObjectBase ParentObject, float RotationAngle) : base(ParentObject, RotationAngle)
+ {
+ this.Texture = ContentManager.GetTexture("Bullets/cannon-ammo");
+ this.Speed = 450f;
+ this.RotationSpeed = 5f;
+ this.Size = new Vector2(ParentObject.Map.TileWidth / 2, ParentObject.Map.TileHeight / 2);
+ this.MaxBalloonPops = 5;
+
+ Rectangle parentRec = new Rectangle(ParentObject.Position.ToPoint(),
+ new Point(ParentObject.TileSpanX * ParentObject.Map.TileWidth, ParentObject.TileSpanY * ParentObject.Map.TileHeight));
+
+ this.Position = new Vector2(ParentObject.Position.X + (parentRec.Width / 2) - (Size.X / 2),
+ ParentObject.Position.Y + (parentRec.Height / 2) - (Size.Y / 2));
+ }
+ }
+} \ No newline at end of file