diff options
Diffstat (limited to 'Penguloon/Resources')
| -rw-r--r-- | Penguloon/Resources/Resource.Designer.cs | 117 | ||||
| -rw-r--r-- | Penguloon/Resources/Values/Strings.xml | 15 |
2 files changed, 85 insertions, 47 deletions
diff --git a/Penguloon/Resources/Resource.Designer.cs b/Penguloon/Resources/Resource.Designer.cs index 37ce646..c4c15b9 100644 --- a/Penguloon/Resources/Resource.Designer.cs +++ b/Penguloon/Resources/Resource.Designer.cs @@ -66,26 +66,53 @@ namespace Penguloon // aapt resource value: 0x7f030000 public const int ApplicationName = 2130903040; - // aapt resource value: 0x7f030012 - public const int IngameNo = 2130903058; - // aapt resource value: 0x7f030006 - public const int IngameOptions = 2130903046; + public const int EndScreenExit = 2130903046; - // aapt resource value: 0x7f03000e - public const int IngameOptionsContinue = 2130903054; + // aapt resource value: 0x7f030007 + public const int EndScreenGameOver = 2130903047; + + // aapt resource value: 0x7f030008 + public const int EndScreenKills = 2130903048; + + // aapt resource value: 0x7f03000a + public const int EndScreenPR = 2130903050; + + // aapt resource value: 0x7f03000b + public const int EndScreenRestart = 2130903051; + + // aapt resource value: 0x7f030009 + public const int EndScreenWave = 2130903049; // aapt resource value: 0x7f03000f - public const int IngameOptionsQuit = 2130903055; + public const int IngameGold = 2130903055; - // aapt resource value: 0x7f030010 - public const int IngameOptionsQuitConfirmation = 2130903056; + // aapt resource value: 0x7f03000e + public const int IngameHealth = 2130903054; - // aapt resource value: 0x7f030007 - public const int IngameStart = 2130903047; + // aapt resource value: 0x7f03001b + public const int IngameNo = 2130903067; - // aapt resource value: 0x7f030011 - public const int IngameYes = 2130903057; + // aapt resource value: 0x7f03000c + public const int IngameOptions = 2130903052; + + // aapt resource value: 0x7f030017 + public const int IngameOptionsContinue = 2130903063; + + // aapt resource value: 0x7f030018 + public const int IngameOptionsQuit = 2130903064; + + // aapt resource value: 0x7f030019 + public const int IngameOptionsQuitConfirmation = 2130903065; + + // aapt resource value: 0x7f03000d + public const int IngameStart = 2130903053; + + // aapt resource value: 0x7f030010 + public const int IngameWave = 2130903056; + + // aapt resource value: 0x7f03001a + public const int IngameYes = 2130903066; // aapt resource value: 0x7f030005 public const int LevelSelectionBack = 2130903045; @@ -102,53 +129,53 @@ namespace Penguloon // aapt resource value: 0x7f030004 public const int MenuBtnSupport = 2130903044; - // aapt resource value: 0x7f03000a - public const int ObjectCannon = 2130903050; + // aapt resource value: 0x7f030013 + public const int ObjectCannon = 2130903059; - // aapt resource value: 0x7f030009 - public const int ObjectGoldPenguin = 2130903049; + // aapt resource value: 0x7f030012 + public const int ObjectGoldPenguin = 2130903058; - // aapt resource value: 0x7f03000b - public const int ObjectHospital = 2130903051; + // aapt resource value: 0x7f030014 + public const int ObjectHospital = 2130903060; - // aapt resource value: 0x7f03000d - public const int ObjectKingPenguin = 2130903053; + // aapt resource value: 0x7f030016 + public const int ObjectKingPenguin = 2130903062; - // aapt resource value: 0x7f03000c - public const int ObjectMortar = 2130903052; + // aapt resource value: 0x7f030015 + public const int ObjectMortar = 2130903061; - // aapt resource value: 0x7f030008 - public const int ObjectPenguin = 2130903048; + // aapt resource value: 0x7f030011 + public const int ObjectPenguin = 2130903057; - // aapt resource value: 0x7f03001b - public const int StatsBestKills = 2130903067; + // aapt resource value: 0x7f030024 + public const int StatsBestKills = 2130903076; - // aapt resource value: 0x7f03001c - public const int StatsBestRound = 2130903068; + // aapt resource value: 0x7f030025 + public const int StatsBestRound = 2130903077; - // aapt resource value: 0x7f03001a - public const int StatsBestStatsTitle = 2130903066; + // aapt resource value: 0x7f030023 + public const int StatsBestStatsTitle = 2130903075; - // aapt resource value: 0x7f030013 - public const int StatsLevel = 2130903059; + // aapt resource value: 0x7f03001c + public const int StatsLevel = 2130903068; - // aapt resource value: 0x7f030018 - public const int StatsTotalGames = 2130903064; + // aapt resource value: 0x7f030021 + public const int StatsTotalGames = 2130903073; - // aapt resource value: 0x7f030017 - public const int StatsTotalKills = 2130903063; + // aapt resource value: 0x7f030020 + public const int StatsTotalKills = 2130903072; - // aapt resource value: 0x7f030019 - public const int StatsTotalMoneySpent = 2130903065; + // aapt resource value: 0x7f030022 + public const int StatsTotalMoneySpent = 2130903074; - // aapt resource value: 0x7f030016 - public const int StatsTotalStatsTitle = 2130903062; + // aapt resource value: 0x7f03001f + public const int StatsTotalStatsTitle = 2130903071; - // aapt resource value: 0x7f030015 - public const int SupportDonate = 2130903061; + // aapt resource value: 0x7f03001e + public const int SupportDonate = 2130903070; - // aapt resource value: 0x7f030014 - public const int SupportRate = 2130903060; + // aapt resource value: 0x7f03001d + public const int SupportRate = 2130903069; static String() { diff --git a/Penguloon/Resources/Values/Strings.xml b/Penguloon/Resources/Values/Strings.xml index 46cdc4c..aa5679f 100644 --- a/Penguloon/Resources/Values/Strings.xml +++ b/Penguloon/Resources/Values/Strings.xml @@ -10,11 +10,22 @@ <!-- level selection --> <string name="LevelSelectionBack">Back</string> - + + <!-- ingame endscreen --> + <string name="EndScreenExit">Exit</string> + <string name="EndScreenGameOver">Game Over</string> + <string name="EndScreenKills">Kills</string> + <string name="EndScreenWave">Wave</string> + <string name="EndScreenPR">New PR!</string> + <string name="EndScreenRestart">Restart</string> + <!-- ingame --> <string name="IngameOptions">Options</string> <string name="IngameStart">Start</string> - + <string name="IngameHealth">Health</string> + <string name="IngameGold">Gold</string> + <string name="IngameWave">Wave</string> + <!-- objects info text --> <string name="ObjectPenguin">This penguin does not like \n balloons</string> <string name="ObjectGoldPenguin">This gold penguin shoots \n even faster than regular \n penguins</string> |
