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-rw-r--r--Penguloon/StaticUIValues.cs6
1 files changed, 6 insertions, 0 deletions
diff --git a/Penguloon/StaticUIValues.cs b/Penguloon/StaticUIValues.cs
index afda2ce..3a461a1 100644
--- a/Penguloon/StaticUIValues.cs
+++ b/Penguloon/StaticUIValues.cs
@@ -39,6 +39,8 @@ namespace Penguloon
public static Vector2 IngameOptionsSize { get; set; }
+ public static Vector2 IngameInfoPanelSize { get; set; }
+
public static void Initialize(Main main)
{
ScreenViewport = main.GraphicsDevice.Viewport.Bounds.Size.ToVector2();
@@ -61,6 +63,7 @@ namespace Penguloon
IngameUITextAreaHeight = 160;
StatsMarginXRight = 150;
LoadingScreenTitle = "Fonts/GWENT/192";
+ IngameInfoPanelSize = new Vector2((int)(800 * 0.8), (int)(400 * 0.8));
}
else if (ScreenViewport.X >= 1920)
{
@@ -78,6 +81,7 @@ namespace Penguloon
IngameUITextAreaHeight = 160;
StatsMarginXRight = 150;
LoadingScreenTitle = "Fonts/GWENT/192";
+ IngameInfoPanelSize = new Vector2((int)(800 * 0.8), (int)(400 * 0.8));
}
else if (ScreenViewport.X >= 1280)
{
@@ -94,6 +98,7 @@ namespace Penguloon
IngameUITextAreaHeight = 120;
StatsMarginXRight = 100;
LoadingScreenTitle = "Fonts/GWENT/128";
+ IngameInfoPanelSize = new Vector2((int)(800 * 0.55), (int)(400 * 0.55));
}
else
{
@@ -110,6 +115,7 @@ namespace Penguloon
IngameUITextAreaHeight = 120;
StatsMarginXRight = 100;
LoadingScreenTitle = "Fonts/GWENT/128";
+ IngameInfoPanelSize = new Vector2((int)(800 * 0.55), (int)(400 * 0.55));
}
LoadingProgressbarPosition = new Vector2((ScreenViewport.X - LoadingProgressbarSize.X) / 2, ScreenViewport.Y - LoadingProgressbarSize.Y - 200);