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authorAldrik Ramaekers <aldrikboy@gmail.com>2024-11-23 22:33:43 +0100
committerAldrik Ramaekers <aldrikboy@gmail.com>2024-11-23 22:33:43 +0100
commitb1e857cf1471d1871a9396696b22fa531da98249 (patch)
tree3923008a8653057698cb339faf6dcfa92e18364b /project-base/src/external/GL/glaux.h
parent106bb7fcadf637cec883648916cc8d19529d6199 (diff)
add projbase to repo
Diffstat (limited to 'project-base/src/external/GL/glaux.h')
-rw-r--r--project-base/src/external/GL/glaux.h272
1 files changed, 272 insertions, 0 deletions
diff --git a/project-base/src/external/GL/glaux.h b/project-base/src/external/GL/glaux.h
new file mode 100644
index 0000000..4072e88
--- /dev/null
+++ b/project-base/src/external/GL/glaux.h
@@ -0,0 +1,272 @@
+/**
+ * This file has no copyright assigned and is placed in the Public Domain.
+ * This file is part of the mingw-w64 runtime package.
+ * No warranty is given; refer to the file DISCLAIMER.PD within this package.
+ */
+#ifndef __GLAUX_H__
+#define __GLAUX_H__
+
+#include <windows.h>
+#include <GL/gl.h>
+#include <GL/glu.h>
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#define AUX_RGB 0
+#define AUX_RGBA AUX_RGB
+#define AUX_INDEX 1
+#define AUX_SINGLE 0
+#define AUX_DOUBLE 2
+#define AUX_DIRECT 0
+#define AUX_INDIRECT 4
+
+#define AUX_ACCUM 8
+#define AUX_ALPHA 16
+#define AUX_DEPTH24 32
+#define AUX_STENCIL 64
+#define AUX_AUX 128
+#define AUX_DEPTH16 256
+#define AUX_FIXED_332_PAL 512
+#define AUX_DEPTH AUX_DEPTH16
+
+#define AUX_WIND_IS_RGB(x) (((x) & AUX_INDEX)==0)
+#define AUX_WIND_IS_INDEX(x) (((x) & AUX_INDEX)!=0)
+#define AUX_WIND_IS_SINGLE(x) (((x) & AUX_DOUBLE)==0)
+#define AUX_WIND_IS_DOUBLE(x) (((x) & AUX_DOUBLE)!=0)
+#define AUX_WIND_IS_INDIRECT(x) (((x) & AUX_INDIRECT)!=0)
+#define AUX_WIND_IS_DIRECT(x) (((x) & AUX_INDIRECT)==0)
+#define AUX_WIND_HAS_ACCUM(x) (((x) & AUX_ACCUM)!=0)
+#define AUX_WIND_HAS_ALPHA(x) (((x) & AUX_ALPHA)!=0)
+#define AUX_WIND_HAS_DEPTH(x) (((x) & (AUX_DEPTH24 | AUX_DEPTH16))!=0)
+#define AUX_WIND_HAS_STENCIL(x) (((x) & AUX_STENCIL)!=0)
+#define AUX_WIND_USES_FIXED_332_PAL(x) (((x) & AUX_FIXED_332_PAL)!=0)
+
+typedef struct _AUX_EVENTREC {
+ GLint event;
+ GLint data[4];
+} AUX_EVENTREC;
+
+#define AUX_EXPOSE 1
+#define AUX_CONFIG 2
+#define AUX_DRAW 4
+#define AUX_KEYEVENT 8
+#define AUX_MOUSEDOWN 16
+#define AUX_MOUSEUP 32
+#define AUX_MOUSELOC 64
+
+#define AUX_WINDOWX 0
+#define AUX_WINDOWY 1
+#define AUX_MOUSEX 0
+#define AUX_MOUSEY 1
+#define AUX_MOUSESTATUS 3
+#define AUX_KEY 0
+#define AUX_KEYSTATUS 1
+
+#define AUX_LEFTBUTTON 1
+#define AUX_RIGHTBUTTON 2
+#define AUX_MIDDLEBUTTON 4
+#define AUX_SHIFT 1
+#define AUX_CONTROL 2
+
+#define AUX_RETURN 0x0D
+#define AUX_ESCAPE 0x1B
+#define AUX_SPACE 0x20
+#define AUX_LEFT 0x25
+#define AUX_UP 0x26
+#define AUX_RIGHT 0x27
+#define AUX_DOWN 0x28
+#define AUX_A 'A'
+#define AUX_B 'B'
+#define AUX_C 'C'
+#define AUX_D 'D'
+#define AUX_E 'E'
+#define AUX_F 'F'
+#define AUX_G 'G'
+#define AUX_H 'H'
+#define AUX_I 'I'
+#define AUX_J 'J'
+#define AUX_K 'K'
+#define AUX_L 'L'
+#define AUX_M 'M'
+#define AUX_N 'N'
+#define AUX_O 'O'
+#define AUX_P 'P'
+#define AUX_Q 'Q'
+#define AUX_R 'R'
+#define AUX_S 'S'
+#define AUX_T 'T'
+#define AUX_U 'U'
+#define AUX_V 'V'
+#define AUX_W 'W'
+#define AUX_X 'X'
+#define AUX_Y 'Y'
+#define AUX_Z 'Z'
+#define AUX_a 'a'
+#define AUX_b 'b'
+#define AUX_c 'c'
+#define AUX_d 'd'
+#define AUX_e 'e'
+#define AUX_f 'f'
+#define AUX_g 'g'
+#define AUX_h 'h'
+#define AUX_i 'i'
+#define AUX_j 'j'
+#define AUX_k 'k'
+#define AUX_l 'l'
+#define AUX_m 'm'
+#define AUX_n 'n'
+#define AUX_o 'o'
+#define AUX_p 'p'
+#define AUX_q 'q'
+#define AUX_r 'r'
+#define AUX_s 's'
+#define AUX_t 't'
+#define AUX_u 'u'
+#define AUX_v 'v'
+#define AUX_w 'w'
+#define AUX_x 'x'
+#define AUX_y 'y'
+#define AUX_z 'z'
+#define AUX_0 '0'
+#define AUX_1 '1'
+#define AUX_2 '2'
+#define AUX_3 '3'
+#define AUX_4 '4'
+#define AUX_5 '5'
+#define AUX_6 '6'
+#define AUX_7 '7'
+#define AUX_8 '8'
+#define AUX_9 '9'
+
+#define AUX_FD 1
+#define AUX_COLORMAP 3
+#define AUX_GREYSCALEMAP 4
+#define AUX_FOGMAP 5
+#define AUX_ONECOLOR 6
+
+#define AUX_BLACK 0
+#define AUX_RED 13
+#define AUX_GREEN 14
+#define AUX_YELLOW 15
+#define AUX_BLUE 16
+#define AUX_MAGENTA 17
+#define AUX_CYAN 18
+#define AUX_WHITE 19
+
+extern float auxRGBMap[20][3];
+
+#define AUX_SETCOLOR(x,y) (AUX_WIND_IS_RGB((x)) ? glColor3fv(auxRGBMap[(y)]) : glIndexf((y)))
+
+typedef struct _AUX_RGBImageRec {
+ GLint sizeX,sizeY;
+ unsigned char *data;
+} AUX_RGBImageRec;
+
+void APIENTRY auxInitDisplayMode(GLenum);
+void APIENTRY auxInitPosition(int,int,int,int);
+
+#ifdef UNICODE
+#define auxInitWindow auxInitWindowW
+#else
+#define auxInitWindow auxInitWindowA
+#endif
+GLenum APIENTRY auxInitWindowA(LPCSTR);
+GLenum APIENTRY auxInitWindowW(LPCWSTR);
+
+void APIENTRY auxCloseWindow(void);
+void APIENTRY auxQuit(void);
+void APIENTRY auxSwapBuffers(void);
+
+typedef void (CALLBACK *AUXMAINPROC)(void);
+void APIENTRY auxMainLoop(AUXMAINPROC);
+
+typedef void (CALLBACK *AUXEXPOSEPROC)(int,int);
+void APIENTRY auxExposeFunc(AUXEXPOSEPROC);
+
+typedef void (CALLBACK *AUXRESHAPEPROC)(GLsizei,GLsizei);
+void APIENTRY auxReshapeFunc(AUXRESHAPEPROC);
+
+typedef void (CALLBACK *AUXIDLEPROC)(void);
+void APIENTRY auxIdleFunc(AUXIDLEPROC);
+
+typedef void (CALLBACK *AUXKEYPROC)(void);
+void APIENTRY auxKeyFunc(int,AUXKEYPROC);
+
+typedef void (CALLBACK *AUXMOUSEPROC)(AUX_EVENTREC *);
+void APIENTRY auxMouseFunc(int,int,AUXMOUSEPROC);
+
+int APIENTRY auxGetColorMapSize(void);
+void APIENTRY auxGetMouseLoc(int *,int *);
+void APIENTRY auxSetOneColor(int,float,float,float);
+void APIENTRY auxSetFogRamp(int,int);
+void APIENTRY auxSetGreyRamp(void);
+void APIENTRY auxSetRGBMap(int,float *);
+
+#ifdef UNICODE
+#define auxRGBImageLoad auxRGBImageLoadW
+#else
+#define auxRGBImageLoad auxRGBImageLoadA
+#endif
+AUX_RGBImageRec *APIENTRY auxRGBImageLoadA(LPCSTR);
+AUX_RGBImageRec *APIENTRY auxRGBImageLoadW(LPCWSTR);
+
+#ifdef UNICODE
+#define auxDIBImageLoad auxDIBImageLoadW
+#else
+#define auxDIBImageLoad auxDIBImageLoadA
+#endif
+AUX_RGBImageRec *APIENTRY auxDIBImageLoadA(LPCSTR);
+AUX_RGBImageRec *APIENTRY auxDIBImageLoadW(LPCWSTR);
+
+void APIENTRY auxCreateFont(void);
+
+#ifdef UNICODE
+#define auxDrawStr auxDrawStrW
+#else
+#define auxDrawStr auxDrawStrA
+#endif
+void APIENTRY auxDrawStrA(LPCSTR);
+void APIENTRY auxDrawStrW(LPCWSTR);
+
+void APIENTRY auxWireSphere(GLdouble);
+void APIENTRY auxSolidSphere(GLdouble);
+void APIENTRY auxWireCube(GLdouble);
+void APIENTRY auxSolidCube(GLdouble);
+void APIENTRY auxWireBox(GLdouble,GLdouble,GLdouble);
+void APIENTRY auxSolidBox(GLdouble,GLdouble,GLdouble);
+void APIENTRY auxWireTorus(GLdouble,GLdouble);
+void APIENTRY auxSolidTorus(GLdouble,GLdouble);
+void APIENTRY auxWireCylinder(GLdouble,GLdouble);
+void APIENTRY auxSolidCylinder(GLdouble,GLdouble);
+void APIENTRY auxWireIcosahedron(GLdouble);
+void APIENTRY auxSolidIcosahedron(GLdouble);
+void APIENTRY auxWireOctahedron(GLdouble);
+void APIENTRY auxSolidOctahedron(GLdouble);
+void APIENTRY auxWireTetrahedron(GLdouble);
+void APIENTRY auxSolidTetrahedron(GLdouble);
+void APIENTRY auxWireDodecahedron(GLdouble);
+void APIENTRY auxSolidDodecahedron(GLdouble);
+void APIENTRY auxWireCone(GLdouble,GLdouble);
+void APIENTRY auxSolidCone(GLdouble,GLdouble);
+void APIENTRY auxWireTeapot(GLdouble);
+void APIENTRY auxSolidTeapot(GLdouble);
+
+HWND APIENTRY auxGetHWND(void);
+HDC APIENTRY auxGetHDC(void);
+HGLRC APIENTRY auxGetHGLRC(void);
+
+enum {
+ AUX_USE_ID = 1,AUX_EXACT_MATCH,AUX_MINIMUM_CRITERIA
+};
+void APIENTRY auxInitDisplayModePolicy(GLenum);
+GLenum APIENTRY auxInitDisplayModeID(GLint);
+GLenum APIENTRY auxGetDisplayModePolicy(void);
+GLint APIENTRY auxGetDisplayModeID(void);
+GLenum APIENTRY auxGetDisplayMode(void);
+
+#ifdef __cplusplus
+}
+#endif
+#endif