summaryrefslogtreecommitdiff
path: root/steam/steamtypes.h
diff options
context:
space:
mode:
Diffstat (limited to 'steam/steamtypes.h')
-rw-r--r--steam/steamtypes.h182
1 files changed, 182 insertions, 0 deletions
diff --git a/steam/steamtypes.h b/steam/steamtypes.h
new file mode 100644
index 0000000..657f5b3
--- /dev/null
+++ b/steam/steamtypes.h
@@ -0,0 +1,182 @@
+//========= Copyright 1996-2022, Valve LLC, All rights reserved. ============
+
+#ifndef STEAMTYPES_H
+#define STEAMTYPES_H
+
+#define S_CALLTYPE __cdecl
+// WARNING: __cdecl is potentially #defined away in steam_api_common.h
+
+// Steam-specific types. Defined here so this header file can be included in other code bases.
+#ifndef WCHARTYPES_H
+typedef unsigned char uint8;
+#endif
+
+#ifdef __GNUC__
+ #if __GNUC__ < 4
+ #error "Steamworks requires GCC 4.X (4.2 or 4.4 have been tested)"
+ #endif
+#endif
+
+#if defined(__LP64__) || defined(__x86_64__) || defined(_WIN64) || defined(__aarch64__) || defined(__s390x__)
+#define X64BITS
+#endif
+
+#if !defined(VALVE_BIG_ENDIAN)
+#if defined(_PS3)
+// Make sure VALVE_BIG_ENDIAN gets set on PS3, may already be set previously in Valve internal code.
+#define VALVE_BIG_ENDIAN 1
+#endif
+#if defined( __GNUC__ ) && __BYTE_ORDER__ == __ORDER_BIG_ENDIAN__
+#define VALVE_BIG_ENDIAN 1
+#endif
+#endif
+
+typedef unsigned char uint8;
+typedef signed char int8;
+
+#if defined( _WIN32 ) && !defined( __GNUC__ )
+
+typedef __int16 int16;
+typedef unsigned __int16 uint16;
+typedef __int32 int32;
+typedef unsigned __int32 uint32;
+typedef __int64 int64;
+typedef unsigned __int64 uint64;
+
+typedef int64 lint64;
+typedef uint64 ulint64;
+
+#ifdef X64BITS
+typedef __int64 intp; // intp is an integer that can accomodate a pointer
+typedef unsigned __int64 uintp; // (ie, sizeof(intp) >= sizeof(int) && sizeof(intp) >= sizeof(void *)
+#else
+typedef __int32 intp;
+typedef unsigned __int32 uintp;
+#endif
+
+#else // _WIN32
+
+typedef short int16;
+typedef unsigned short uint16;
+typedef int int32;
+typedef unsigned int uint32;
+typedef long long int64;
+typedef unsigned long long uint64;
+
+// [u]int64 are actually defined as 'long long' and gcc 64-bit
+// doesn't automatically consider them the same as 'long int'.
+// Changing the types for [u]int64 is complicated by
+// there being many definitions, so we just
+// define a 'long int' here and use it in places that would
+// otherwise confuse the compiler.
+typedef long int lint64;
+typedef unsigned long int ulint64;
+
+#ifdef X64BITS
+typedef long long intp;
+typedef unsigned long long uintp;
+#else
+typedef int intp;
+typedef unsigned int uintp;
+#endif
+
+#endif // else _WIN32
+
+typedef uint32 AppId_t;
+const AppId_t k_uAppIdInvalid = 0x0;
+
+// AppIds and DepotIDs also presently share the same namespace
+typedef uint32 DepotId_t;
+const DepotId_t k_uDepotIdInvalid = 0x0;
+
+// RTime32. Seconds elapsed since Jan 1 1970, i.e. unix timestamp.
+// It's the same as time_t, but it is always 32-bit and unsigned.
+typedef uint32 RTime32;
+
+// handle to a Steam API call
+typedef uint64 SteamAPICall_t;
+const SteamAPICall_t k_uAPICallInvalid = 0x0;
+
+typedef uint32 AccountID_t;
+const AccountID_t k_uAccountIdInvalid = 0;
+
+// Party Beacon ID
+typedef uint64 PartyBeaconID_t;
+const PartyBeaconID_t k_ulPartyBeaconIdInvalid = 0;
+
+enum ESteamIPType
+{
+ k_ESteamIPTypeIPv4 = 0,
+ k_ESteamIPTypeIPv6 = 1,
+};
+
+#pragma pack( push, 1 )
+
+struct SteamIPAddress_t
+{
+ union {
+
+ uint32 m_unIPv4; // Host order
+ uint8 m_rgubIPv6[16]; // Network order! Same as inaddr_in6. (0011:2233:4455:6677:8899:aabb:ccdd:eeff)
+
+ // Internal use only
+ uint64 m_ipv6Qword[2]; // big endian
+ };
+
+ ESteamIPType m_eType;
+
+ bool IsSet() const
+ {
+ if ( k_ESteamIPTypeIPv4 == m_eType )
+ {
+ return m_unIPv4 != 0;
+ }
+ else
+ {
+ return m_ipv6Qword[0] !=0 || m_ipv6Qword[1] != 0;
+ }
+ }
+
+ static SteamIPAddress_t IPv4Any()
+ {
+ SteamIPAddress_t ipOut;
+ ipOut.m_eType = k_ESteamIPTypeIPv4;
+ ipOut.m_unIPv4 = 0;
+
+ return ipOut;
+ }
+
+ static SteamIPAddress_t IPv6Any()
+ {
+ SteamIPAddress_t ipOut;
+ ipOut.m_eType = k_ESteamIPTypeIPv6;
+ ipOut.m_ipv6Qword[0] = 0;
+ ipOut.m_ipv6Qword[1] = 0;
+
+ return ipOut;
+ }
+
+ static SteamIPAddress_t IPv4Loopback()
+ {
+ SteamIPAddress_t ipOut;
+ ipOut.m_eType = k_ESteamIPTypeIPv4;
+ ipOut.m_unIPv4 = 0x7f000001;
+
+ return ipOut;
+ }
+
+ static SteamIPAddress_t IPv6Loopback()
+ {
+ SteamIPAddress_t ipOut;
+ ipOut.m_eType = k_ESteamIPTypeIPv6;
+ ipOut.m_ipv6Qword[0] = 0;
+ ipOut.m_ipv6Qword[1] = 0;
+ ipOut.m_rgubIPv6[15] = 1;
+
+ return ipOut;
+ }
+};
+
+#pragma pack( pop )
+
+#endif // STEAMTYPES_H