diff options
| author | Aldrik Ramaekers <aldrik@amftech.nl> | 2022-12-14 00:04:20 +0100 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrik@amftech.nl> | 2022-12-14 00:04:20 +0100 |
| commit | 99f328fa19bb9cb266d9525629813cc0268a889e (patch) | |
| tree | 514d5eb5fe51afc5f19bb3acf240a425239eba2a /include/bullets.h | |
| parent | f8ccfba637267bae8064daa320cfb00b8ffe3e66 (diff) | |
bullets network transfer
Diffstat (limited to 'include/bullets.h')
| -rw-r--r-- | include/bullets.h | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/include/bullets.h b/include/bullets.h index ed64333..a42e6a4 100644 --- a/include/bullets.h +++ b/include/bullets.h @@ -6,6 +6,7 @@ #include "players.h" #include "objects.h" #include "map.h" +#include "guns.h" typedef struct t_bullet { int player_id; @@ -19,7 +20,7 @@ typedef struct t_bullet { bullet bullets[500] = {0}; int max_bullets = 500; -void shoot(platform_window* window, player p); +void shoot(platform_window* window, u32 id, float dirx, float diry); void draw_bullets(platform_window* window); #endif
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