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authorAldrik Ramaekers <aldrik@amftech.nl>2022-12-14 17:08:23 +0100
committerAldrik Ramaekers <aldrik@amftech.nl>2022-12-14 17:08:23 +0100
commitee4906ef5fc89f3f10cd6aaf95845a0ae9b2f47e (patch)
tree83abd90aca3de2f6bceac8ef742e6c5eb0688bb2 /include/overlay.h
parent99f328fa19bb9cb266d9525629813cc0268a889e (diff)
render order fix for bullets, ammo implementation
Diffstat (limited to 'include/overlay.h')
-rw-r--r--include/overlay.h8
1 files changed, 8 insertions, 0 deletions
diff --git a/include/overlay.h b/include/overlay.h
new file mode 100644
index 0000000..7441003
--- /dev/null
+++ b/include/overlay.h
@@ -0,0 +1,8 @@
+#ifndef INCLUDE_OVERLAY
+#define INCLUDE_OVERLAY
+
+#include <projectbase/project_base.h>
+
+void draw_overlay(platform_window* window);
+
+#endif \ No newline at end of file