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authorAldrik Ramaekers <aldrik@amftech.nl>2022-12-12 18:06:53 +0100
committerAldrik Ramaekers <aldrik@amftech.nl>2022-12-12 18:06:53 +0100
commit9528c0c69dba57117f38f84f576af2c81a3b435b (patch)
tree14f3b21a19f3733e05d64e1fc4113af52516a441 /include/players.h
parent10ae402862df4337772fe8e35f68ee8ab5bfc224 (diff)
multiplayer
Diffstat (limited to 'include/players.h')
-rw-r--r--include/players.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/players.h b/include/players.h
index cd7560f..ea12a96 100644
--- a/include/players.h
+++ b/include/players.h
@@ -19,12 +19,12 @@ typedef struct t_player {
float gun_height;
} player;
-int my_id = 1;
+u32 my_id = 1;
int max_players = 10;
player players[10] = {0};
-player get_player_by_id(int id);
+player* get_player_by_id(u32 id);
void draw_players_at_tile(platform_window* window, int x, int y);
void draw_bullets(platform_window* window);
float get_player_size(platform_window* window);