diff options
| author | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-11 10:10:23 +0200 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-11 10:10:23 +0200 |
| commit | 981d99c229161c8afa508468032fe3ea0b924d3b (patch) | |
| tree | cb0a2047210da5bb67e4e5b1acb6f9af390c9783 /include/players.h | |
| parent | 962ebf95459a8da08f44898d13d185e60de59b45 (diff) | |
render order, zombie render fix
Diffstat (limited to 'include/players.h')
| -rw-r--r-- | include/players.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/players.h b/include/players.h index ccf91b9..d97b978 100644 --- a/include/players.h +++ b/include/players.h @@ -100,7 +100,7 @@ player players[MAX_PLAYERS] = {0}; int get_player_count(); player* get_player_by_id(u32 id); -void draw_players(platform_window* window); +void draw_players(platform_window* window, uint32_t ystart, uint32_t yend); void draw_bullets(platform_window* window); object check_if_player_collided_with_object(player p); float get_player_size(platform_window* window); |
