diff options
| author | Aldrik Ramaekers <aldrik@amftech.nl> | 2022-12-13 17:40:23 +0100 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrik@amftech.nl> | 2022-12-13 17:40:23 +0100 |
| commit | f8ccfba637267bae8064daa320cfb00b8ffe3e66 (patch) | |
| tree | 1a039335d09db5159b17bd7909a93039f0de1386 /include/players.h | |
| parent | caac4b1d169425ad7dda15fe8fceca9c5a95400b (diff) | |
movement working
Diffstat (limited to 'include/players.h')
| -rw-r--r-- | include/players.h | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/include/players.h b/include/players.h index abe4a37..6d401c4 100644 --- a/include/players.h +++ b/include/players.h @@ -19,6 +19,8 @@ typedef struct t_player { float gun_height; } player; +#include "protocol.h" + u32 my_id = 1; int max_players = 10; @@ -29,5 +31,6 @@ void draw_players_at_tile(platform_window* window, int x, int y); void draw_bullets(platform_window* window); object check_if_player_collided_with_object(platform_window* window, player p); float get_player_size(platform_window* window); +void move_user(platform_window* window, u32 id, protocol_move_type move); #endif
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