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authorAldrik Ramaekers <aldrikboy@gmail.com>2024-05-17 22:48:25 +0200
committerAldrik Ramaekers <aldrikboy@gmail.com>2024-05-17 22:48:25 +0200
commit003c13a4ae07c3ec15a31df0f7f65e3d1ffe9ae0 (patch)
treea56b0e1d84d297c5869e8272fcac58c298a51ed5 /include/protocol.h
parentf06351b8a04d0a68628b05bed884832840998c6c (diff)
game fade in and out
Diffstat (limited to 'include/protocol.h')
-rw-r--r--include/protocol.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/protocol.h b/include/protocol.h
index d89952c..001e601 100644
--- a/include/protocol.h
+++ b/include/protocol.h
@@ -95,6 +95,7 @@ typedef struct t_protocol_round
{
network_message_type type;
zombie_round round;
+ bool game_is_paused;
} protocol_round;
typedef enum t_protocol_move_type