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authorAldrik Ramaekers <aldrikboy@gmail.com>2024-05-11 10:10:23 +0200
committerAldrik Ramaekers <aldrikboy@gmail.com>2024-05-11 10:10:23 +0200
commit981d99c229161c8afa508468032fe3ea0b924d3b (patch)
treecb0a2047210da5bb67e4e5b1acb6f9af390c9783 /include/zombies.h
parent962ebf95459a8da08f44898d13d185e60de59b45 (diff)
render order, zombie render fix
Diffstat (limited to 'include/zombies.h')
-rw-r--r--include/zombies.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/include/zombies.h b/include/zombies.h
index ec80135..5c6d252 100644
--- a/include/zombies.h
+++ b/include/zombies.h
@@ -52,7 +52,7 @@ zombie zombies[SERVER_MAX_ZOMBIES] = {0};
bool hit_zombie(int index, int damage);
void create_spawner(vec2 position);
void draw_spawners(platform_window* window);
-void draw_zombies(platform_window* window);
+void draw_zombies(platform_window* window, uint32_t ystart, uint32_t yend);
void spawn_zombie(int x, int y);
u32 number_of_zombies_active();