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| author | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-11 10:10:23 +0200 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-11 10:10:23 +0200 |
| commit | 981d99c229161c8afa508468032fe3ea0b924d3b (patch) | |
| tree | cb0a2047210da5bb67e4e5b1acb6f9af390c9783 /include/zombies.h | |
| parent | 962ebf95459a8da08f44898d13d185e60de59b45 (diff) | |
render order, zombie render fix
Diffstat (limited to 'include/zombies.h')
| -rw-r--r-- | include/zombies.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/include/zombies.h b/include/zombies.h index ec80135..5c6d252 100644 --- a/include/zombies.h +++ b/include/zombies.h @@ -52,7 +52,7 @@ zombie zombies[SERVER_MAX_ZOMBIES] = {0}; bool hit_zombie(int index, int damage); void create_spawner(vec2 position); void draw_spawners(platform_window* window); -void draw_zombies(platform_window* window); +void draw_zombies(platform_window* window, uint32_t ystart, uint32_t yend); void spawn_zombie(int x, int y); u32 number_of_zombies_active(); |
