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authorAldrik Ramaekers <aldrikboy@gmail.com>2024-05-18 13:06:45 +0200
committerAldrik Ramaekers <aldrikboy@gmail.com>2024-05-18 13:06:45 +0200
commitc548d74f4daac078c1338e5f8daf4afe980e08a9 (patch)
tree003ded17200ae0bf19f8a56cd7276cf7e590cebb /include/zombies.h
parentf646ddb88ec19307d42729b7babdb77966449327 (diff)
move stuff from stack to heap
Diffstat (limited to 'include/zombies.h')
-rw-r--r--include/zombies.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/include/zombies.h b/include/zombies.h
index 1b3a728..a0cbc79 100644
--- a/include/zombies.h
+++ b/include/zombies.h
@@ -51,10 +51,10 @@ typedef struct t_spawner {
#define MIN_DISTANCE_BETWEEN_ZOMBIE_AND_PLAYER 20
#define MAX_SPAWNERS (25)
-spawner spawner_tiles[MAX_SPAWNERS] = {0};
+spawner* spawner_tiles;
#define SERVER_MAX_ZOMBIES (50)
-zombie zombies[SERVER_MAX_ZOMBIES] = {0};
+zombie* zombies;
bool hit_zombie(int index, int damage);
void create_spawner(vec2 position);