diff options
| author | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-16 20:33:22 +0200 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-16 20:33:22 +0200 |
| commit | 250361975fc81ca01d96f615ed1226641887c305 (patch) | |
| tree | e11c9cf7ad6cf7d5d363286fc462de02c9a8e9d2 /include | |
| parent | 544f338b8e9ea010eccedbfa24bee5c97b7d3621 (diff) | |
improve pathfinding
Diffstat (limited to 'include')
| -rw-r--r-- | include/game.h | 6 | ||||
| -rw-r--r-- | include/objects.h | 1 | ||||
| -rw-r--r-- | include/pathfinding.h | 2 | ||||
| -rw-r--r-- | include/zombies.h | 1 |
4 files changed, 8 insertions, 2 deletions
diff --git a/include/game.h b/include/game.h index 20a7437..333f076 100644 --- a/include/game.h +++ b/include/game.h @@ -9,7 +9,9 @@ #define SERVER_TICK_RATE (1.0f/60.0f) #define SERVER_MAX_PLAYERS (5) -#define SERVER_PATHFINDING_INTERVAL (0.25f) +#define SERVER_CLOSE_PATHFINDING_INTERVAL (0.25f) +#define SERVER_FAR_PATHFINDING_INTERVAL (1.0f) +#define SERVER_PATHFINDING_THREADS 3 typedef enum t_game_state { GAMESTATE_IDLE, @@ -37,6 +39,8 @@ typedef struct t_game { scene_state global_scene_state = SCENE_MAIN_MENU; game global_state = {GAMESTATE_IDLE,DISCONNECTED,0,0}; +pathfinding_request active_requests[SERVER_PATHFINDING_THREADS] = {0}; + void init_game(); void start_solo_game(); bool connect_to_game(char* ip, char* port); diff --git a/include/objects.h b/include/objects.h index cb42a04..a8baf3c 100644 --- a/include/objects.h +++ b/include/objects.h @@ -112,7 +112,6 @@ typedef struct t_box { vec2f br_u; } box; -// @NEWOBJECT object object_dict[OBJECT_END]; // decoration objects laying on floor. diff --git a/include/pathfinding.h b/include/pathfinding.h index e648f2c..4eace4c 100644 --- a/include/pathfinding.h +++ b/include/pathfinding.h @@ -8,6 +8,8 @@ #include "objects.h" #include "list.h" +//#define DEBUG_PATHFINDING + typedef struct t_pathfinding_request { vec2f start; diff --git a/include/zombies.h b/include/zombies.h index bb74d23..36d4ede 100644 --- a/include/zombies.h +++ b/include/zombies.h @@ -29,6 +29,7 @@ typedef struct t_zombie { float sec_since_last_attack; array next_path; float time_since_last_path; + float time_since_last_successfull_req; pathfinding_request request; vec2f next2tiles[2]; zombie_type type; |
