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authorAldrik Ramaekers <aldrik@amftech.nl>2023-10-28 16:27:07 +0200
committerAldrik Ramaekers <aldrik@amftech.nl>2023-10-28 16:27:07 +0200
commitf2522c04446bb4bd597a8625f9398e67ff957565 (patch)
treebd5e7506a434978296397b9d0a0e95bf3ae04d60 /include
parent1ac22220f6077b3367456384b4bb563f1c5c2d29 (diff)
more sounds
Diffstat (limited to 'include')
-rw-r--r--include/asset_defs.h1
-rw-r--r--include/audio.h2
-rw-r--r--include/zombies.h6
3 files changed, 9 insertions, 0 deletions
diff --git a/include/asset_defs.h b/include/asset_defs.h
index 63f46bd..acca89e 100644
--- a/include/asset_defs.h
+++ b/include/asset_defs.h
@@ -42,6 +42,7 @@ Mix_Chunk* wav_throwable_bounce;
Mix_Chunk* wav_shoot_mp5;
Mix_Chunk* wav_reload_mp5;
+Mix_Chunk* wav_impact_zombie;
Mix_Chunk* wav_impact_wood;
Mix_Chunk* wav_error;
diff --git a/include/audio.h b/include/audio.h
index 47cd10e..38543dd 100644
--- a/include/audio.h
+++ b/include/audio.h
@@ -20,12 +20,14 @@ typedef struct t_audio_event {
u32 playerid;
vec3f position;
object_type obj;
+ zombie_type zombie;
} audio_event;
#define MAX_AUDIO_EVENTS 20
audio_event audio_events[MAX_AUDIO_EVENTS] = {0};
int max_audio_events = MAX_AUDIO_EVENTS;
+void add_zombie_audio_event_to_queue(audio_event_type event, zombie_type zombie, u32 playerid, vec3f position);
void add_object_audio_event_to_queue(audio_event_type event, object_type obj, u32 playerid, vec3f position);
void add_audio_event_to_queue(audio_event_type event, u32 playerid, vec3f position);
void play_sounds_in_queue();
diff --git a/include/zombies.h b/include/zombies.h
index 0c18bef..eeadaaf 100644
--- a/include/zombies.h
+++ b/include/zombies.h
@@ -8,6 +8,11 @@
#include "pathfinding.h"
#include "sprite.h"
+typedef enum t_zombie_type {
+ ZOMBIE_TYPE_NONE,
+ ZOMBIE_TYPE_NORMAL,
+} zombie_type;
+
typedef struct t_zombie {
bool alive;
float health;
@@ -18,6 +23,7 @@ typedef struct t_zombie {
float time_since_last_path;
pathfinding_request request;
vec2f next2tiles[2];
+ zombie_type type;
} zombie;
typedef struct t_spawner {