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authorAldrik Ramaekers <aldrik@amftech.nl>2022-12-12 09:46:01 +0100
committerAldrik Ramaekers <aldrik@amftech.nl>2022-12-12 09:46:01 +0100
commitec3796faff12ba7bf5f775d757ac25834549903d (patch)
treec403de62f7d53ccfebf5cb431e0d5bf25064ebee /map.c
parent95c24b38b934f48f7f5cde37182c51857e77eac0 (diff)
src
Diffstat (limited to 'map.c')
-rw-r--r--map.c245
1 files changed, 0 insertions, 245 deletions
diff --git a/map.c b/map.c
deleted file mode 100644
index 15a7c70..0000000
--- a/map.c
+++ /dev/null
@@ -1,245 +0,0 @@
-#include "include/map.h"
-
-static int get_height_of_tile_tl(int current_height, int x, int y) {
- int highest_point = current_height;
- if (y > 0) {
- int tile_above = map[y-1][x];
- if (tile_above > highest_point) {
- highest_point = tile_above;
- }
- }
- if (y > 0 && x > 0) {
- int tile_above = map[y-1][x-1];
- if (tile_above > highest_point) {
- highest_point = tile_above;
- }
- }
- if (x > 0) {
- int tile_above = map[y][x-1];
- if (tile_above > highest_point) {
- highest_point = tile_above;
- }
- }
- return highest_point;
-}
-
-
-static int get_height_of_tile_br(int current_height, int x, int y) {
- int highest_point = current_height;
- if (x < MAP_SIZE_X-1) {
- int tile_right = map[y][x+1];
- if (tile_right > highest_point) {
- highest_point = tile_right;
- }
- }
- if (y < MAP_SIZE_Y-1 && x < MAP_SIZE_X-1) {
- int tile_bottom_right = map[y+1][x+1];
- if (tile_bottom_right > highest_point) {
- highest_point = tile_bottom_right;
- }
- }
- if (y < MAP_SIZE_Y-1) {
- int tile_bottom = map[y+1][x];
- if (tile_bottom > highest_point) {
- highest_point = tile_bottom;
- }
- }
- return highest_point;
-}
-
-static int get_height_of_tile_bl(int current_height, int x, int y) {
- int highest_point = current_height;
- if (y > 0 && x > 0) {
- int tile_left = map[y][x-1];
- if (tile_left > highest_point) {
- highest_point = tile_left;
- }
- }
- if (y < MAP_SIZE_Y-1 && x > 0) {
- int tile_bottom_left = map[y+1][x-1];
- if (tile_bottom_left > highest_point) {
- highest_point = tile_bottom_left;
- }
- }
- if (y < MAP_SIZE_Y-1) {
- int tile_bottom = map[y+1][x];
- if (tile_bottom > highest_point) {
- highest_point = tile_bottom;
- }
- }
- return highest_point;
-}
-
-static int get_height_of_tile_tr(int current_height, int x, int y) {
- int highest_point = current_height;
- if (y > 0) {
- int tile_above = map[y-1][x];
- if (tile_above > highest_point) {
- highest_point = tile_above;
- }
- }
- if (y > 0 && x < MAP_SIZE_X-1) {
- int tile_above_right = map[y-1][x+1];
- if (tile_above_right > highest_point) {
- highest_point = tile_above_right;
- }
- }
- if (x < MAP_SIZE_X-1) {
- int tile_right = map[y][x+1];
- if (tile_right > highest_point) {
- highest_point = tile_right;
- }
- }
- return highest_point;
-}
-
-// load hardcoded map.
-void load_map_from_data() {
- for (int y = 0; y < MAP_SIZE_Y; y++) {
- for (int x = MAP_SIZE_X-1; x >= 0; x--) {
- int h = map[y][x];
- int highest_point_topleft = get_height_of_tile_tl(h, x, y);
- int highest_point_topright = get_height_of_tile_tr(h, x, y);
- int highest_point_bottomright = get_height_of_tile_br(h, x, y);
- int highest_point_bottomleft = get_height_of_tile_bl(h, x, y);
- map_loaded[y][x] = (tile){h, highest_point_topleft, highest_point_topright, highest_point_bottomleft, highest_point_bottomright};
- }
- }
-}
-
-tile get_tile_under_coords(platform_window* window, float x, float y) {
- return map_loaded[(int)(y)][(int)(x)];
-}
-
-float get_height_of_tile_under_coords(platform_window* window, float tocheckx, float tochecky) {
- tile tile_under_coords = get_tile_under_coords(window, tocheckx, tochecky);
-
- int ty = (int)(tochecky);
- int tx = (int)(tocheckx);
-
- float percentage_x = tocheckx - tx;
- float percentage_y = tochecky - ty;
-
- float topline_h = min(tile_under_coords.topright, tile_under_coords.topleft);
- float topline_diff = (tile_under_coords.topright - tile_under_coords.topleft) * percentage_x;
- if (topline_diff < 0.0f) topline_diff = abs(tile_under_coords.topright - tile_under_coords.topleft) + topline_diff;
- topline_h += topline_diff;
-
- float bottomline_h = min(tile_under_coords.bottomright, tile_under_coords.bottomleft);
- float bottomline_diff = (tile_under_coords.bottomright - tile_under_coords.bottomleft) * percentage_x;
- if (bottomline_diff < 0.0f) bottomline_diff = abs(tile_under_coords.bottomright - tile_under_coords.bottomleft) + bottomline_diff;
- bottomline_h += bottomline_diff;
-
- float playerline = min(topline_h, bottomline_h);
- float playerline_diff = (bottomline_h - topline_h) * percentage_y;
- if (bottomline_h < topline_h) {
- playerline_diff = (topline_h - bottomline_h) * (1 -percentage_y);
- }
- playerline += playerline_diff;
-
- return playerline;
-}
-
-inline int get_tile_width(platform_window* window) {
- int tile_width = window->height / 14;
- if (window->width > window->height) tile_width = window->width / 14;
- return tile_width;
-}
-
-inline int get_tile_height(platform_window* window) {
- int tile_width = get_tile_width(window);
- int tile_height = tile_width * 1;
- return tile_height;
-}
-
-bool is_in_bounds(float x, float y) {
- return (x >= 0 && x <= MAP_SIZE_X && y >= 0 && y < MAP_SIZE_Y);
-}
-
-static float offset = 0.0f;
-static bool dir = true;
-void draw_grid(platform_window* window) {
- /*if (dir) offset += 0.005f;
- else offset -= 0.005f;
- if (offset >= 0.5f) dir = false;
- if (offset <= -0.5f) dir = true;*/
-
- map_info info = get_map_info(window);
-
- for (int y = 0; y < MAP_SIZE_Y; y++) {
- MAP_RENDER_DEPTH;
- for (int x = MAP_SIZE_X-1; x >= 0; x--) {
- tile tile = map_loaded[y][x];
-
- float xdiff_between_bottom_and_top = info.px_incline;
- float render_x = (info.tile_width * x) + (xdiff_between_bottom_and_top * y);
- float render_y = info.tile_height * y;
- render_y -= tile.height*info.px_raised_per_h;
-
- vec2f topleft;
- vec2f bottomleft;
- vec2f bottomright;
- vec2f topright;
-
- int highest_point_topleft = tile.topleft;
- topleft = (vec2f){render_x, info.tile_width * y - highest_point_topleft*info.px_raised_per_h};
-
- int highest_point_topright = tile.topright;
- topright = (vec2f){render_x + info.tile_width, info.tile_height * y - highest_point_topright*info.px_raised_per_h};
-
- int highest_point_bottomright = tile.bottomright;
- bottomright = (vec2f){render_x + xdiff_between_bottom_and_top+info.tile_width, info.tile_height * y + info.tile_height - highest_point_bottomright*info.px_raised_per_h};
-
- int highest_point_bottomleft = tile.bottomleft;
- bottomleft = (vec2f){render_x + xdiff_between_bottom_and_top, info.tile_height * y + info.tile_height - highest_point_bottomleft*info.px_raised_per_h};
-
- int r = 220;
- if (highest_point_topleft > highest_point_bottomleft || highest_point_topright > highest_point_bottomright ||
- highest_point_topleft > highest_point_bottomright || highest_point_topright > highest_point_bottomleft ||
- highest_point_topright > highest_point_topleft || highest_point_bottomright > highest_point_bottomleft) r = 180;
- if (highest_point_topleft < highest_point_bottomleft || highest_point_topright < highest_point_bottomright ||
- highest_point_topleft > highest_point_topright) r = 240;
-
- renderer->render_quad(
- topleft.x, topleft.y,
- bottomleft.x, bottomleft.y,
- bottomright.x, bottomright.y,
- topright.x, topright.y,
- rgb(r,0,0));
-
- if (highest_point_topleft != highest_point_bottomright && highest_point_bottomleft == highest_point_topright) {
- if (highest_point_bottomleft < highest_point_topleft || highest_point_bottomleft < highest_point_bottomright) {
- renderer->render_tri(topleft.x, topleft.y,
- bottomleft.x, bottomleft.y,
- bottomright.x, bottomright.y, rgb(180,0,0));
- }
- renderer->render_line(topleft.x, topleft.y, bottomright.x, bottomright.y, 1, rgb(0,0,255)); // diag
- }
-
- if (highest_point_bottomleft != highest_point_topright && highest_point_topleft == highest_point_bottomright) {
- renderer->render_line(topright.x, topright.y, bottomleft.x, bottomleft.y, 1, rgb(0,0,255)); // diag
- }
-
- renderer->render_line(topleft.x, topleft.y, topright.x, topright.y, 1, rgb(0,0,255)); // top
- renderer->render_line(topleft.x, topleft.y, bottomleft.x, bottomleft.y, 1, rgb(0,0,255)); // left
- renderer->render_line(topright.x, topright.y, bottomright.x, bottomright.y, 1, rgb(0,0,255)); // right
- renderer->render_line(bottomleft.x, bottomleft.y, bottomright.x, bottomright.y, 1, rgb(0,0,255)); // bottom
-
- map_loaded[y][x].tl = topleft;
- map_loaded[y][x].tr = topright;
- map_loaded[y][x].bl = bottomleft;
- map_loaded[y][x].br = bottomright;
- }
-
- draw_objects_at_row(window, y);
- }
-}
-
-inline map_info get_map_info(platform_window* window) {
- map_info info;
- info.tile_width = get_tile_width(window);
- info.tile_height = get_tile_height(window);
- info.px_incline = info.tile_width/3; // info.tile_width/3; // offset*info.tile_width;
- info.px_raised_per_h = info.tile_height/2.5;
- return info;
-} \ No newline at end of file