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| author | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-11 12:27:41 +0200 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-11 12:27:41 +0200 |
| commit | 0ed1a617a897cf241406b3b7d5ddda5b74f4d9f4 (patch) | |
| tree | 74e5537902360e8bc2ea0e165eeb44f3ee479c5c /src/asset_defs.c | |
| parent | 981d99c229161c8afa508468032fe3ea0b924d3b (diff) | |
backdrop, floors, chairs
Diffstat (limited to 'src/asset_defs.c')
| -rw-r--r-- | src/asset_defs.c | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/src/asset_defs.c b/src/asset_defs.c index d40771b..434d1ed 100644 --- a/src/asset_defs.c +++ b/src/asset_defs.c @@ -45,9 +45,11 @@ void load_assets() { // Objects // @NEWOBJECT img_spawner = assets_load_image_from_file("data/imgs/spawner.png"); img_space_control_panel = assets_load_image_from_file("data/imgs/objects/space_control_panel.png"); + img_space_control_panel2 = assets_load_image_from_file("data/imgs/objects/space_control_panel2.png"); img_space_window = assets_load_image_from_file("data/imgs/objects/metal_wall_window.png"); img_metal_wall = assets_load_image_from_file("data/imgs/objects/metal_wall.png"); img_metal_wall2 = assets_load_image_from_file("data/imgs/objects/metal_wall2.png"); + img_chair_up = assets_load_image_from_file("data/imgs/objects/chair_up.png"); // Players img_gunner_black_run = assets_load_image_from_file("data/imgs/players/Black/Gunner_Black_Run.png"); @@ -83,8 +85,9 @@ void load_assets() { img_zombie_chunk_blood = assets_load_image_from_file("data/imgs/zombie_chunk_blood.png"); // Tiles - img_tile_cobblestone = assets_load_image_from_file("data/imgs/tiles/tile_cobblestone.png"); - img_tile_grass1 = assets_load_image_from_file("data/imgs/tiles/tile_grass1.png"); + img_mars_surface = assets_load_image_from_file("data/imgs/tiles/mars_surface.png"); + img_tile_floor1 = assets_load_image_from_file("data/imgs/tiles/floor1.png"); + img_tile_floor2 = assets_load_image_from_file("data/imgs/tiles/floor2.png"); // sounds wav_throwable_bounce = Mix_LoadWAV("data/sounds/throwable_bounce.wav"); |
