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| author | Aldrik Ramaekers <aldrik@amftech.nl> | 2024-01-07 18:04:08 +0100 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrik@amftech.nl> | 2024-01-07 18:04:08 +0100 |
| commit | b2bd4db89ac281ffddf23ef4469fa427eaa8b710 (patch) | |
| tree | 56710119e4d74367c9d488aa5a19cf3a297d75b1 /src/asset_defs.c | |
| parent | 79eb2237b94900941c35859875c4bae21fa4fff6 (diff) | |
player death
Diffstat (limited to 'src/asset_defs.c')
| -rw-r--r-- | src/asset_defs.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/asset_defs.c b/src/asset_defs.c index 3c6f328..6c8fc08 100644 --- a/src/asset_defs.c +++ b/src/asset_defs.c @@ -52,18 +52,23 @@ void load_assets() { // Players img_gunner_black_run = assets_load_image_from_file("data/imgs/players/Black/Gunner_Black_Run.png"); img_gunner_black_idle = assets_load_image_from_file("data/imgs/players/Black/Gunner_Black_Idle.png"); + img_gunner_black_die = assets_load_image_from_file("data/imgs/players/Black/Gunner_Black_Death.png"); img_gunner_blue_run = assets_load_image_from_file("data/imgs/players/Blue/Gunner_Blue_Run.png"); img_gunner_blue_idle = assets_load_image_from_file("data/imgs/players/Blue/Gunner_Blue_Idle.png"); + img_gunner_blue_die = assets_load_image_from_file("data/imgs/players/Blue/Gunner_Blue_Death.png"); img_gunner_green_run = assets_load_image_from_file("data/imgs/players/Green/Gunner_Green_Run.png"); img_gunner_green_idle = assets_load_image_from_file("data/imgs/players/Green/Gunner_Green_Idle.png"); + img_gunner_green_die = assets_load_image_from_file("data/imgs/players/Green/Gunner_Green_Death.png"); img_gunner_red_run = assets_load_image_from_file("data/imgs/players/Red/Gunner_Red_Run.png"); img_gunner_red_idle = assets_load_image_from_file("data/imgs/players/Red/Gunner_Red_Idle.png"); + img_gunner_red_die = assets_load_image_from_file("data/imgs/players/Red/Gunner_Red_Death.png"); img_gunner_yellow_run = assets_load_image_from_file("data/imgs/players/Yellow/Gunner_Yellow_Run.png"); img_gunner_yellow_idle = assets_load_image_from_file("data/imgs/players/Yellow/Gunner_Yellow_Idle.png"); + img_gunner_yellow_die = assets_load_image_from_file("data/imgs/players/Yellow/Gunner_Yellow_Death.png"); img_muzzle_flash = assets_load_image_from_file("data/imgs/players/MuzzleFlash.png"); img_bullet_stream = assets_load_image_from_file("data/imgs/players/BulletStream.png"); |
