diff options
| author | Aldrik Ramaekers <aldrik@amftech.nl> | 2023-10-29 16:53:33 +0100 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrik@amftech.nl> | 2023-10-29 16:53:33 +0100 |
| commit | 04024078984bbaf84f34352061da2a224ecdb0b0 (patch) | |
| tree | e576cdd0451e06d96c71131c551b1bc32d633f0d /src/bullets.c | |
| parent | 61c5fb1e253f31d2faa3a0fc970ce4e18f32b205 (diff) | |
fix throwable collision
Diffstat (limited to 'src/bullets.c')
| -rw-r--r-- | src/bullets.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/bullets.c b/src/bullets.c index a3a876e..ed7ca58 100644 --- a/src/bullets.c +++ b/src/bullets.c @@ -21,7 +21,9 @@ void shoot(platform_window* window, u32 id, float dirx, float diry) { if (bullets_to_shoot > p->ammo_in_mag) bullets_to_shoot = p->ammo_in_mag; p->ammo_in_mag -= bullets_to_shoot; - add_audio_event_to_queue(EVENT_SHOOT, p->id, (vec3f){.x = p->playerx, .y = p->playery, .z = p->height}); + if (bullets_to_shoot > 0) { + add_audio_event_to_queue(EVENT_SHOOT, p->id, (vec3f){.x = p->playerx, .y = p->playery, .z = p->height}); + } for (int i = 0; i < bullets_to_shoot; i++) { |
