diff options
| author | Aldrik Ramaekers <aldrik@amftech.nl> | 2023-04-30 14:06:36 +0200 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrik@amftech.nl> | 2023-04-30 14:06:36 +0200 |
| commit | 9e70ced6b48d627f236af8ea8366c6ed73748ab1 (patch) | |
| tree | 0c8306a6744923364e7b4c17f9b334ff2529e700 /src/bullets.c | |
| parent | d402270d68d7d4a1c887b34cd93e5f11aa61b638 (diff) | |
fix zombie pathfinding bug
Diffstat (limited to 'src/bullets.c')
| -rw-r--r-- | src/bullets.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/bullets.c b/src/bullets.c index d701b50..fb56a12 100644 --- a/src/bullets.c +++ b/src/bullets.c @@ -115,7 +115,7 @@ bool check_if_bullet_collided_with_zombie(bullet* b, platform_window* window, pl int index_of_closest_zombie = -1; vec2f intersect_point_of_closest_zombie; - for (int i = 0; i < MAX_ZOMBIES; i++) { + for (int i = 0; i < SERVER_MAX_ZOMBIES; i++) { zombie o = zombies[i]; if (!o.alive) continue; |
