diff options
| author | Aldrik Ramaekers <aldrik@amftech.nl> | 2022-12-18 16:53:46 +0100 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrik@amftech.nl> | 2022-12-18 16:53:46 +0100 |
| commit | 9eefbb4afc9601024eac6191addd98e21f90a5b3 (patch) | |
| tree | e26771a2ba2d93c58940f011d8701372419f6cb8 /src/bullets.c | |
| parent | 40027e44e5d0f0040238cfc1bd6a8d80c17c54fb (diff) | |
multithread outgoing network messages, thread safe allocator, refactor
Diffstat (limited to 'src/bullets.c')
| -rw-r--r-- | src/bullets.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/src/bullets.c b/src/bullets.c index 704728e..ed9aab4 100644 --- a/src/bullets.c +++ b/src/bullets.c @@ -226,6 +226,13 @@ void draw_bullets(platform_window* window) { bullet b = bullets[i]; if (!b.active) continue; + if (b.player_id == player_id) { + player *p = get_player_by_id(b.player_id); + b.position.x = p->gunx; + b.position.y = p->guny; + b.position.z = p->gun_height; + } + if ((int)bullets[i].position.y < (int)bullets[i].endy) { BULLET_RENDER_DEPTH((int)bullets[i].position.y); } else { BULLET_RENDER_DEPTH((int)bullets[i].endy); } |
