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| author | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-12 14:20:16 +0200 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-12 14:20:16 +0200 |
| commit | f4611412d0743084fb47d67b8924968d0b0acf97 (patch) | |
| tree | 8fa5ac693a73e82aed7bfa41cf88a86181cd212a /src/bullets.c | |
| parent | 6ae016f31d6fab1b7976ad3a11526c69bf90b470 (diff) | |
generator
Diffstat (limited to 'src/bullets.c')
| -rw-r--r-- | src/bullets.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/bullets.c b/src/bullets.c index df06f90..7517949 100644 --- a/src/bullets.c +++ b/src/bullets.c @@ -60,8 +60,11 @@ void shoot(platform_window* window, u32 id, float dirx, float diry) { add_audio_event_to_queue(EVENT_RELOAD, p->id, (vec3f){.x = p->playerx, .y = p->playery, .z = p->height}); p->interact_state = INTERACT_RELOADING; p->sec_since_interact_state_change = 0; + //printf("XD!\n"); return; } + //p->interact_state = INTERACT_RELOADING; + //p->sec_since_interact_state_change = 0; } bool check_if_bullet_collided_with_section(float* dist_of_closest_intersect, vec2f bstart, vec2f bend, vec2f l1, vec2f l2, vec2f* intersect_point_buf) { |
