diff options
| author | Aldrik Ramaekers <aldrik@amftech.nl> | 2023-11-01 20:55:46 +0100 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrik@amftech.nl> | 2023-11-01 20:55:46 +0100 |
| commit | 25e78dea3ab92d73354442d294ab3fac163c5c1e (patch) | |
| tree | 1e7eceb482bc806094ede2f7f46a675ae09cb616 /src/players.c | |
| parent | 9ae166e78fb751186de8986f042fb02d112d51f6 (diff) | |
disconnect visuals
Diffstat (limited to 'src/players.c')
| -rw-r--r-- | src/players.c | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/src/players.c b/src/players.c index 21be388..7ac0819 100644 --- a/src/players.c +++ b/src/players.c @@ -332,6 +332,11 @@ void draw_players(platform_window* window) { //renderer->render_rectangle(gun_render_x, gun_render_y, size/4, size/4, rgb(20,255,20)); + if (players[i].connection_state == DISCONNECTED) { + float icon_h = (box.tr_u.x - box.tl_u.x)/2; + renderer->render_image(img_disconnected, box.tl_u.x + (icon_h/3), box.tr_u.y - icon_h, icon_h, icon_h); + } + if (players[i].id == player_id) { _next_camera_pos.x = -(window->width / 2) + player_render_x; _next_camera_pos.y = -(window->height / 2) + player_render_y; |
