diff options
| author | Aldrik Ramaekers <aldrik@amftech.nl> | 2024-01-07 12:24:38 +0100 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrik@amftech.nl> | 2024-01-07 12:24:38 +0100 |
| commit | 33f39cd8ef08db0007c9690992bad99edbaa1795 (patch) | |
| tree | e1e48263aaa124ca826b4c5984e3511e56bde70f /src/players.c | |
| parent | 1f3e6604cf2df6ae11944f99f939b8b697ebd4d9 (diff) | |
zombie hit player
Diffstat (limited to 'src/players.c')
| -rw-r--r-- | src/players.c | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/src/players.c b/src/players.c index b2ebfae..6ea5205 100644 --- a/src/players.c +++ b/src/players.c @@ -61,6 +61,8 @@ void spawn_player(u32 id, network_client client) { players[i].client = client; players[i].sprite = create_sprite(img_gunner_blue_run, 6, 48, 48, 0.1f); players[i].sprite.zoom = 1.1f; + players[i].health = 500; + players[i].max_health = 500; players[i].gun_sprite = create_sprite(img_gun_mp5, 4, 256, 256, 0.0f); players[i].direction = DIRECTION_DOWN; @@ -353,6 +355,16 @@ void update_players_client() { } } +void hurt_player(u32 id, u32 damage) { + player* p = get_player_by_id(id); + if (p == 0) { + return; + } + + p->health -= damage; + add_audio_event_to_queue(EVENT_PLAYERHURT, p->id, (vec3f){.x = p->playerx, .y = p->playery, .z = p->height}); +} + void update_players_server() { for (int i = 0; i < MAX_PLAYERS; i++) { if (!players[i].active) continue; |
