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authorAldrik Ramaekers <aldrik@amftech.nl>2023-04-30 16:20:49 +0200
committerAldrik Ramaekers <aldrik@amftech.nl>2023-04-30 16:20:49 +0200
commit784b123af41337c57535b80c15fe13b62dfc1e66 (patch)
tree1446494c60ae372f1a4f66d72a56c33af74f1b59 /src/players.c
parent9e70ced6b48d627f236af8ea8366c6ed73748ab1 (diff)
work
Diffstat (limited to 'src/players.c')
-rw-r--r--src/players.c33
1 files changed, 7 insertions, 26 deletions
diff --git a/src/players.c b/src/players.c
index 8009b79..f3c7c6e 100644
--- a/src/players.c
+++ b/src/players.c
@@ -120,7 +120,7 @@ object check_if_player_collided_with_object(platform_window* window, player p) {
map_info info = get_map_info(window);
float player_size = get_player_size(window);
- for (int i = 0; i < max_objects; i++) {
+ for (int i = 0; i < MAX_OBJECTS; i++) {
object o = objects[i];
if (!o.active) continue;
@@ -182,36 +182,20 @@ void take_player_input(platform_window* window) {
#endif
if (keyboard_is_key_down(KEY_W)) {
- //if (!global_state.server)
- {
- network_message message = create_protocol_user_moved(MOVE_UP, player_id);
+ network_message message = create_protocol_user_moved(MOVE_UP, player_id);
add_message_to_outgoing_queuex(message, *global_state.client);
- }
- //move_user(window, player_id, MOVE_UP, update_delta);
}
if (keyboard_is_key_down(KEY_S)) {
- //if (!global_state.server)
- {
- network_message message = create_protocol_user_moved(MOVE_DOWN, player_id);
+ network_message message = create_protocol_user_moved(MOVE_DOWN, player_id);
add_message_to_outgoing_queuex(message, *global_state.client);
- }
- //move_user(window, player_id, MOVE_DOWN, update_delta);
}
if (keyboard_is_key_down(KEY_A)) {
- //if (!global_state.server)
- {
- network_message message = create_protocol_user_moved(MOVE_LEFT, player_id);
- add_message_to_outgoing_queuex(message, *global_state.client);
- }
- //move_user(window, player_id, MOVE_LEFT, update_delta);
+ network_message message = create_protocol_user_moved(MOVE_LEFT, player_id);
+ add_message_to_outgoing_queuex(message, *global_state.client);
}
if (keyboard_is_key_down(KEY_D)) {
- //if (!global_state.server)
- {
- network_message message = create_protocol_user_moved(MOVE_RIGHT, player_id);
- add_message_to_outgoing_queuex(message, *global_state.client);
- }
- //move_user(window, player_id, MOVE_RIGHT, update_delta);
+ network_message message = create_protocol_user_moved(MOVE_RIGHT, player_id);
+ add_message_to_outgoing_queuex(message, *global_state.client);
}
// Send gun position
@@ -225,9 +209,6 @@ void take_player_input(platform_window* window) {
float gun_offset_x = (get_player_size_in_tile()/2) + dirx;
float gun_offset_y = (get_player_size_in_tile()/2) + diry;
- //p->gunx = p->playerx + gun_offset_x;
- //p->guny = p->playery + gun_offset_y;
-
add_message_to_outgoing_queuex(create_protocol_user_look(player_id, gun_offset_x, gun_offset_y), *global_state.client);
}