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authorAldrik Ramaekers <aldrik@amftech.nl>2023-11-04 11:59:49 +0100
committerAldrik Ramaekers <aldrik@amftech.nl>2023-11-04 11:59:49 +0100
commit7cebd14ef316460d6929053ba27c3ad9f1f468bb (patch)
tree49b87a1b5cdfe85cf2a14b1eb4bfed48d617afcd /src/players.c
parent2b9b3e78d9d448e4dfb4eaaa87b5f290ebee9cff (diff)
improve camera
Diffstat (limited to 'src/players.c')
-rw-r--r--src/players.c7
1 files changed, 4 insertions, 3 deletions
diff --git a/src/players.c b/src/players.c
index bd80d5b..a01a962 100644
--- a/src/players.c
+++ b/src/players.c
@@ -310,6 +310,7 @@ void draw_players(platform_window* window) {
players[i].height = height;
box box = get_render_box_of_square(window, (vec3f){players[i].playerx, players[i].playery, height}, (vec3f){size,size,1.0f});
+
/*
render_quad_with_outline(box.tl_d, box.tr_d, box.bl_d, box.br_d, rgb(200,150,120));
render_quad_with_outline(box.tl_u, box.tr_u, box.bl_u, box.br_u, rgb(200,150,120));
@@ -327,8 +328,8 @@ void draw_players(platform_window* window) {
int size = get_tile_width(window) / 2;
map_info info = get_map_info(window);
- float player_render_x = players[i].playerx*info.tile_width + (players[i].playery*info.px_incline);
- float player_render_y = players[i].playery*info.tile_height - (height*info.px_raised_per_h);
+ float player_render_x = box.tl_u.x;//players[i].playerx*info.tile_width + (players[i].playery*info.px_incline);
+ float player_render_y = box.tl_u.y;//players[i].playery*info.tile_height - (height*info.px_raised_per_h);
players[i].gun_height = height+0.5;
//float gun_render_x = players[i].gunx*info.tile_width + (players[i].guny*info.px_incline);
@@ -341,7 +342,7 @@ void draw_players(platform_window* window) {
renderer->render_image(img_disconnected, box.tl_u.x + (icon_h/3), box.tr_u.y - icon_h, icon_h, icon_h);
}
- if (players[i].id == player_id) {
+ if (players[i].id == player_id) {
_next_camera_pos.x = -(window->width / 2) + player_render_x;
_next_camera_pos.y = -(window->height / 2) + player_render_y;
}