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| author | Aldrik Ramaekers <aldrik@amftech.nl> | 2023-11-04 16:48:51 +0100 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrik@amftech.nl> | 2023-11-04 16:48:51 +0100 |
| commit | c162e010ae85c636131ff59e8d810be4e9960caa (patch) | |
| tree | 03d2e88a7fdb7730b54eb4524abf436c098b8249 /src/players.c | |
| parent | 88e4037c0b526e33cd03f0b62783b198d8585768 (diff) | |
throwables ui
Diffstat (limited to 'src/players.c')
| -rw-r--r-- | src/players.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/players.c b/src/players.c index f62f53e..3e657a0 100644 --- a/src/players.c +++ b/src/players.c @@ -61,6 +61,8 @@ void spawn_player(u32 id, network_client client) { players[i].sprite = create_sprite(img_player_running, 22, 108, 136, 0.02f); players[i].direction = DIRECTION_DOWN; players[i].connection_state = CONNECTED; + players[i].throwables.grenades = 3; + players[i].throwables.molotovs = 1; gun g = get_gun_by_type(players[i].guntype); players[i].total_ammo = g.max_ammunition; |
