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| author | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-18 12:31:46 +0200 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-18 12:31:46 +0200 |
| commit | f646ddb88ec19307d42729b7babdb77966449327 (patch) | |
| tree | 0f7031bf54ef2b3274380211e05bcfa66420ebe3 /src/players.c | |
| parent | 003c13a4ae07c3ec15a31df0f7f65e3d1ffe9ae0 (diff) | |
ingame menu & network work
Diffstat (limited to 'src/players.c')
| -rw-r--r-- | src/players.c | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/players.c b/src/players.c index 59fca4c..9a3804a 100644 --- a/src/players.c +++ b/src/players.c @@ -49,6 +49,13 @@ void rejoin_player(u32 id, network_client client) { } } +void clear_players() +{ + for (int i = 0; i < MAX_PLAYERS; i++) { + players[i].active = 0; + } +} + void spawn_player(u32 id, network_client client) { for (int i = 0; i < MAX_PLAYERS; i++) { if (players[i].active) continue; @@ -74,6 +81,7 @@ void spawn_player(u32 id, network_client client) { players[i].sprite_idle.zoom = 1.0f; players[i].health = 500; players[i].max_health = 500; + players[i].kills = 0; players[i].direction = DIRECTION_DOWN; players[i].connection_state = CONNECTED; |
