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authorAldrik Ramaekers <aldrik@amftech.nl>2024-01-02 20:31:29 +0100
committerAldrik Ramaekers <aldrik@amftech.nl>2024-01-02 20:31:29 +0100
commitee4714ccff99414f19b6cce42e9fe53d2a867a15 (patch)
tree708d2077e232c39d43a505573d9f1168b5132358 /src/zombies.c
parent007335a39baff05fb7cabb07457cd5972a013fda (diff)
zombie sprite
Diffstat (limited to 'src/zombies.c')
-rw-r--r--src/zombies.c26
1 files changed, 21 insertions, 5 deletions
diff --git a/src/zombies.c b/src/zombies.c
index c7d4c2d..3a28d5d 100644
--- a/src/zombies.c
+++ b/src/zombies.c
@@ -86,10 +86,12 @@ void spawn_zombie(int x, int y) {
zombies[i].type = ZOMBIE_TYPE_NORMAL;
zombies[i].health = 1000.0f;
zombies[i].position = (vec3f){x,y, 0};
- zombies[i].size = (vec3f){0.4, 0.4, 1};
+ zombies[i].size = (vec3f){1.5f, 1.5f, 1.5f};
zombies[i].time_since_last_path = 0.0f;
zombies[i].request.to_fill = &zombies[i].next_path;
zombies[i].request.mutex = mutex_create();
+ zombies[i].sprite_run = create_sprite(img_alien_run, 6, 32, 32, 0.1f);
+ zombies[i].sprite_run.zoom = 1.20f;
_current_round.zombies--;
@@ -252,6 +254,8 @@ void update_zombies_server(platform_window* window) {
zombie o = zombies[i];
if (!o.alive) continue;
+ update_sprite(&zombies[i].sprite_run);
+
zombies[i].time_since_last_path += SERVER_TICK_RATE;
if (zombies[i].time_since_last_path > SERVER_PATHFINDING_INTERVAL) {
player closest_player = get_closest_player_to_tile((int)o.position.x, (int)o.position.y);
@@ -290,6 +294,7 @@ void update_zombies_server(platform_window* window) {
zombies[i].position.x += dir.x*speed;
zombies[i].position.y += dir.y*speed;
zombies[i].position.z = height;
+ zombies[i].dir = dir;
zombies[i].next2tiles[0] = (vec2f){-1,-1};
zombies[i].next2tiles[1] = (vec2f){-1,-1};
@@ -310,11 +315,22 @@ void draw_zombies(platform_window* window) {
zombie o = zombies[i];
if (!o.alive) continue;
+ sprite_frame frame = sprite_get_frame(img_alien_run, &o.sprite_run);
box box = get_render_box_of_square(window, (vec3f){o.position.x, o.position.y, o.position.z}, o.size);
- render_quad_with_outline(box.tl_d, box.tr_d, box.bl_d, box.br_d, rgb(200,200,0));
- render_quad_with_outline(box.tl_u, box.tr_u, box.bl_u, box.br_u, rgb(200,200,0));
- render_quad_with_outline(box.tl_u, box.tl_d, box.bl_u, box.bl_d, rgb(200,200,0));
- render_quad_with_outline(box.bl_u, box.br_u, box.bl_d, box.br_d, rgb(200,200,0));
+ vec2f zombie_pos = world_pos_to_screen_pos(window, o.position.x, o.position.y, o.position.z);
+ float zombie_size = o.size.x * get_tile_width(window);
+
+ float rads = -atan2(o.dir.x, o.dir.y);
+ if (rads >= 0.0f) {
+ frame = sprite_swap_frame_horizontally(frame);
+ }
+
+ renderer->render_image_quad_partial(img_alien_run,
+ zombie_pos.x, zombie_pos.y,
+ zombie_pos.x, zombie_pos.y + zombie_size,
+ zombie_pos.x + zombie_size, zombie_pos.y + zombie_size,
+ zombie_pos.x + zombie_size, zombie_pos.y,
+ frame.tl, frame.tr, frame.bl, frame.br);
if (global_state.server) draw_path_of_zombie(window, o);
}