diff options
| author | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-15 22:08:10 +0200 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrikboy@gmail.com> | 2024-05-15 22:08:10 +0200 |
| commit | e2fb2bc2072f7d404a1c1664836d25b84b6fad03 (patch) | |
| tree | 297b95ddf1c9ecb6711e2dfc8200f96a66d57d59 /src | |
| parent | 00d2b70189bb564ab2a4f7ba6fc303dda712376f (diff) | |
club and bowling assets
Diffstat (limited to 'src')
| -rw-r--r-- | src/asset_defs.c | 30 | ||||
| -rw-r--r-- | src/game.c | 1 | ||||
| -rw-r--r-- | src/map.c | 18 | ||||
| -rw-r--r-- | src/objects.c | 37 | ||||
| -rw-r--r-- | src/players.c | 2 | ||||
| -rw-r--r-- | src/zombies.c | 4 |
6 files changed, 79 insertions, 13 deletions
diff --git a/src/asset_defs.c b/src/asset_defs.c index 11d5f2d..0e95b50 100644 --- a/src/asset_defs.c +++ b/src/asset_defs.c @@ -79,6 +79,18 @@ void load_assets() { // Assets loaded at match start. img_bar_h = assets_load_image_from_file("data/imgs/objects/bar_h.png"); img_bar_v = assets_load_image_from_file("data/imgs/objects/bar_v.png"); img_bar_hv = assets_load_image_from_file("data/imgs/objects/bar_hv.png"); + img_club_seat1 = assets_load_image_from_file("data/imgs/objects/club_seat1.png"); + img_club_seat2 = assets_load_image_from_file("data/imgs/objects/club_seat2.png"); + img_club_seat3 = assets_load_image_from_file("data/imgs/objects/club_seat3.png"); + img_club_seat4 = assets_load_image_from_file("data/imgs/objects/club_seat4.png"); + img_club_wall1 = assets_load_image_from_file("data/imgs/objects/club_wall1.png"); + img_club_wall2 = assets_load_image_from_file("data/imgs/objects/club_wall2.png"); + img_club_wall3 = assets_load_image_from_file("data/imgs/objects/club_wall3.png"); + img_club_seat5 = assets_load_image_from_file("data/imgs/objects/club_seat5.png"); + img_club_seat6 = assets_load_image_from_file("data/imgs/objects/club_seat6.png"); + img_club_seat7 = assets_load_image_from_file("data/imgs/objects/club_seat7.png"); + img_bowling_lane = assets_load_image_from_file("data/imgs/objects/bowling_lane.png"); + img_bowling_lane_end = assets_load_image_from_file("data/imgs/objects/bowling_lane_end.png"); // Players img_gunner_black_run = assets_load_image_from_file("data/imgs/players/Black/Gunner_Black_Run.png"); @@ -128,6 +140,24 @@ void load_assets() { // Assets loaded at match start. img_tile_carpet3 = assets_load_image_from_file("data/imgs/tiles/tile_carpet3.png"); img_tile_carpet4 = assets_load_image_from_file("data/imgs/tiles/tile_carpet4.png"); img_tile_carpet5 = assets_load_image_from_file("data/imgs/tiles/tile_carpet5.png"); + img_tile_carpet_stairs_v = assets_load_image_from_file("data/imgs/tiles/tile_carpet_stairs_v.png"); + img_tile_club1 = assets_load_image_from_file("data/imgs/tiles/tile_club1.png"); + img_tile_club2 = assets_load_image_from_file("data/imgs/tiles/tile_club2.png"); + img_tile_club3 = assets_load_image_from_file("data/imgs/tiles/tile_club3.png"); + img_tile_club4 = assets_load_image_from_file("data/imgs/tiles/tile_club4.png"); + img_tile_club_stairs1 = assets_load_image_from_file("data/imgs/tiles/club_stairs1.png"); + img_tile_club_stairs2 = assets_load_image_from_file("data/imgs/tiles/club_stairs2.png"); + img_tile_club_stairs3 = assets_load_image_from_file("data/imgs/tiles/club_stairs3.png"); + img_tile_club_stairs4 = assets_load_image_from_file("data/imgs/tiles/club_stairs4.png"); + img_tile_club_stairs5 = assets_load_image_from_file("data/imgs/tiles/club_stairs5.png"); + img_tile_club_stairs6 = assets_load_image_from_file("data/imgs/tiles/club_stairs6.png"); + img_tile_club_stairs7 = assets_load_image_from_file("data/imgs/tiles/club_stairs7.png"); + img_tile_club_stairs8 = assets_load_image_from_file("data/imgs/tiles/club_stairs8.png"); + img_tile_club_stairs9 = assets_load_image_from_file("data/imgs/tiles/club_stairs9.png"); + img_tile_club_stairs10 = assets_load_image_from_file("data/imgs/tiles/club_stairs10.png"); + img_tile_club_stairs11 = assets_load_image_from_file("data/imgs/tiles/club_stairs11.png"); + img_tile_club_stairs12 = assets_load_image_from_file("data/imgs/tiles/club_stairs12.png"); + img_tile_club_stairs13 = assets_load_image_from_file("data/imgs/tiles/club_stairs13.png"); // sounds wav_throwable_bounce = Mix_LoadWAV("data/sounds/throwable_bounce.wav"); @@ -43,6 +43,7 @@ bool connect_to_server(char* ip, char* port) { player_id = 127001; spawn_player(player_id, (network_client){0, false, 0, "Host"}); global_state.network_state = CONNECTED; + return true; } else { if (global_state.client->is_connected) { @@ -398,6 +398,24 @@ image* get_image_from_tiletype(tile_type tile) { case TILE_CARPET3: return img_tile_carpet3; case TILE_CARPET4: return img_tile_carpet4; case TILE_CARPET5: return img_tile_carpet5; + case TILE_CARPET_STAIRS_v: return img_tile_carpet_stairs_v; + case TILE_CLUB1: return img_tile_club1; + case TILE_CLUB2: return img_tile_club2; + case TILE_CLUB3: return img_tile_club3; + case TILE_CLUB4: return img_tile_club4; + case TILE_CLUB_STAIRS1: return img_tile_club_stairs1; + case TILE_CLUB_STAIRS2: return img_tile_club_stairs2; + case TILE_CLUB_STAIRS3: return img_tile_club_stairs3; + case TILE_CLUB_STAIRS4: return img_tile_club_stairs4; + case TILE_CLUB_STAIRS5: return img_tile_club_stairs5; + case TILE_CLUB_STAIRS6: return img_tile_club_stairs6; + case TILE_CLUB_STAIRS7: return img_tile_club_stairs7; + case TILE_CLUB_STAIRS8: return img_tile_club_stairs8; + case TILE_CLUB_STAIRS9: return img_tile_club_stairs9; + case TILE_CLUB_STAIRS10: return img_tile_club_stairs10; + case TILE_CLUB_STAIRS11: return img_tile_club_stairs11; + case TILE_CLUB_STAIRS12: return img_tile_club_stairs12; + case TILE_CLUB_STAIRS13: return img_tile_club_stairs13; default: return 0; } } diff --git a/src/objects.c b/src/objects.c index 392056b..c6788db 100644 --- a/src/objects.c +++ b/src/objects.c @@ -143,6 +143,30 @@ image* get_image_from_objecttype(object_type tile) { return img_bar_v; case OBJECT_BAR_HV: return img_bar_hv; + case OBJECT_CLUB_WALL1: + return img_club_wall1; + case OBJECT_CLUB_WALL2: + return img_club_wall2; + case OBJECT_CLUB_SEAT1: + return img_club_seat1; + case OBJECT_CLUB_SEAT2: + return img_club_seat2; + case OBJECT_CLUB_SEAT3: + return img_club_seat3; + case OBJECT_CLUB_SEAT4: + return img_club_seat4; + case OBJECT_CLUB_SEAT5: + return img_club_seat5; + case OBJECT_CLUB_SEAT6: + return img_club_seat6; + case OBJECT_CLUB_SEAT7: + return img_club_seat7; + case OBJECT_CLUB_WALL3: + return img_club_wall3; + case OBJECT_BOWLING_LANE: + return img_bowling_lane; + case OBJECT_BOWLING_LANE_END: + return img_bowling_lane_end; default: return 0; } @@ -151,7 +175,7 @@ image* get_image_from_objecttype(object_type tile) { void draw_objects(platform_window* window) { map_info info = get_map_info(window); - uint32_t prev_y = 0; + float prev_y = 0; for (int i = 0; i < MAX_OBJECTS; i++) { if (!loaded_map.objects[i].active) continue; object o = loaded_map.objects[i]; @@ -167,8 +191,8 @@ void draw_objects(platform_window* window) { } //render_box_outline(box, rgb(255,0,0)); - if (prev_y < o.position.y) { - prev_y = o.position.y; + if (prev_y < o.position.y-1) { + prev_y = o.position.y-1; draw_zombies(window, prev_y, prev_y); #ifdef MODE_DEBUG if (!is_editing_map) @@ -177,13 +201,6 @@ void draw_objects(platform_window* window) { draw_glass_doors(window, prev_y, prev_y); } } - - draw_zombies(window, prev_y, MAP_SIZE_Y); - #ifdef MODE_DEBUG - if (!is_editing_map) - #endif - draw_players(window, prev_y, MAP_SIZE_Y); - draw_glass_doors(window, prev_y, MAP_SIZE_Y); } void create_objects() { diff --git a/src/players.c b/src/players.c index b5d0666..b4b744d 100644 --- a/src/players.c +++ b/src/players.c @@ -128,7 +128,7 @@ void add_points_to_player(player* p, u32 points) { void move_user(platform_window* window, u32 id, protocol_move_type move, float delta) { - float speed_straight = 5.5f; + float speed_straight = 15.5f; float speed = speed_straight * delta; float pad_between_player_and_obj = 0.01f; diff --git a/src/zombies.c b/src/zombies.c index 13368f2..1e3e05b 100644 --- a/src/zombies.c +++ b/src/zombies.c @@ -112,7 +112,7 @@ static vec2f get_random_target_for_zombie(zombie o) { if (target.x >= MAP_SIZE_X-1 || target.y >= MAP_SIZE_Y-1) goto try_again; object obj = get_object_at_tile(target.x, target.y); - if (obj.active) goto try_again; + if (obj.active && obj.active) goto try_again; return target; } @@ -326,7 +326,7 @@ static vec2f get_random_point_around_player(player p, zombie o) { float y = (float)(radius * sin(angleInDegrees * M_PI / 180.0f)) + p.playery; object obj = get_object_at_tile(x, y); - if (obj.active) goto try_again; + if (obj.active && obj.collision) goto try_again; return (vec2f){x, y}; } |
