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authorAldrik Ramaekers <aldrikboy@gmail.com>2024-05-12 23:08:00 +0200
committerAldrik Ramaekers <aldrikboy@gmail.com>2024-05-12 23:08:00 +0200
commitf20dfd8240c5cab969b25a3c1e986b28c97f6898 (patch)
tree421171edf089cd50b70f44366cb02ad7fa251be3 /src
parentf194481a520a39a1964348011df8deb108f789b7 (diff)
main menu work
Diffstat (limited to 'src')
-rw-r--r--src/asset_defs.c8
-rw-r--r--src/audio.c2
-rw-r--r--src/menu.c120
3 files changed, 128 insertions, 2 deletions
diff --git a/src/asset_defs.c b/src/asset_defs.c
index 9e29b10..cc7ac6b 100644
--- a/src/asset_defs.c
+++ b/src/asset_defs.c
@@ -4,7 +4,11 @@
#include "../data/fonts/aleo.h"
void load_menu_assets() { // Assets loaded at game start
- img_splash_art1 = assets_load_image_from_file("data/imgs/ui/splash1.png");
+ img_menu_screen = assets_load_image_from_file("data/imgs/ui/menu_screen.png");
+ img_splash_art2 = assets_load_image_from_file("data/imgs/ui/splash2.png");
+
+ wav_menu_hover = Mix_LoadWAV("data/sounds/menu_hover.wav");
+ music_menu = Mix_LoadMUS("data/sounds/menu_ambient.mp3");
fnt_52 = assets_load_font(Aleo_Regular, Aleo_Regular + Aleo_Regular_Size, 52);
fnt_48 = assets_load_font(Aleo_Regular, Aleo_Regular + Aleo_Regular_Size, 48);
@@ -19,6 +23,8 @@ void load_menu_assets() { // Assets loaded at game start
fnt_12 = assets_load_font(Aleo_Regular, Aleo_Regular + Aleo_Regular_Size, 12);
fnt_8 = assets_load_font(Aleo_Regular, Aleo_Regular + Aleo_Regular_Size, 8);
fnt_4 = assets_load_font(Aleo_Regular, Aleo_Regular + Aleo_Regular_Size, 4);
+
+ img_splash_art1 = assets_load_image_from_file("data/imgs/ui/splash1.png");
}
void load_assets() { // Assets loaded at match start.
diff --git a/src/audio.c b/src/audio.c
index 1363fa7..39c3557 100644
--- a/src/audio.c
+++ b/src/audio.c
@@ -151,7 +151,7 @@ void play_sound(int channel, Mix_Chunk* wav) {
void play_music(Mix_Music* music) {
Mix_FadeInMusic(music, -1, 2000);
- Mix_VolumeMusic(MIX_MAX_VOLUME/6);
+ Mix_VolumeMusic(MIX_MAX_VOLUME/8);
}
void play_positioned_sound(int channel, Mix_Chunk* wav, vec3f pos, float max_audible_dist) {
diff --git a/src/menu.c b/src/menu.c
new file mode 100644
index 0000000..1173c42
--- /dev/null
+++ b/src/menu.c
@@ -0,0 +1,120 @@
+#include "../include/menu.h"
+
+void draw_background(platform_window* window)
+{
+ image* img = img_splash_art2;
+ int imgw = img->width * (window->height/(float)img->height);
+ int imgh = window->height;
+
+ int imgx = (window->width - imgw) / 2 + _global_camera.x;
+ int imgy = 0 + _global_camera.y;
+ renderer->render_image(img, imgx, imgy, imgw, imgh);
+}
+
+float select_animation_duration = 0.0f;
+static bool draw_menu_option(platform_window* window, int x, int y, int w, int h, char* text, bool is_hovered)
+{
+ color txt = rgb(102, 255, 102);
+ color txt_bg = rgb(90, 176, 90);
+
+ if (is_hovered) {
+ renderer->render_rectangle(x, y, w, h, rgba(245,245,245, 100));
+ //txt = rgb(255,255,255);
+ }
+
+ font* fnt = get_font(window, 1.0f);
+ int offset_x = (w/2) - (renderer->calculate_text_width(fnt, text)/2);
+
+ if (is_hovered && (select_animation_duration*100) < 2*M_PI) offset_x += sin(select_animation_duration*100.0f)*10.0f;
+
+ renderer->render_text(fnt, x+offset_x + 1, y + (h/2) - (fnt->px_h/2) - 1, text, txt_bg);
+ renderer->render_text(fnt, x+offset_x, y + (h/2) - (fnt->px_h/2), text, txt);
+
+ if (_global_mouse.x + _global_camera.x > x &&
+ _global_mouse.x + _global_camera.x < x + w &&
+ _global_mouse.y + _global_camera.y > y &&
+ _global_mouse.y + _global_camera.y < y + h)
+ {
+ return true;
+ }
+
+ return false;
+}
+
+int selected_menu_option = 0;
+void draw_screen(platform_window* window) {
+ image* img = img_menu_screen;
+ int imgw = img->width * (window->height/(float)img->height);
+ int imgh = window->height;
+
+ int imgx = (window->width - imgw) / 2 + _global_camera.x;
+ int imgy = 0 + _global_camera.y;
+
+ int text_offset_x = imgx + 1540 * (imgw/(float)img->width);
+ int text_offset_y = imgy + 475 * (imgh/(float)img->height);
+
+ int screen_w = 900 * (imgw/(float)img->width);
+ int screen_h = 560 * (imgh/(float)img->height);
+
+ renderer->render_image(img_splash_art2, text_offset_x, text_offset_y, screen_w, screen_h);
+ renderer->render_rectangle(text_offset_x, text_offset_y, screen_w, screen_h, rgba(40,40,40, 200));
+
+ select_animation_duration += update_delta;
+
+ int item_h = screen_h / 6;
+ if (draw_menu_option(window, text_offset_x, text_offset_y + item_h*0, screen_w, item_h, "Play Solo", selected_menu_option == 0)) {
+ if (selected_menu_option != 0) {
+ select_animation_duration = 0.0f;
+ play_sound(-1, wav_menu_hover);
+ }
+ selected_menu_option = 0;
+ }
+
+ if (draw_menu_option(window, text_offset_x, text_offset_y + item_h*1, screen_w, item_h, "Host Game", selected_menu_option == 1)) {
+ if (selected_menu_option != 1) {
+ select_animation_duration = 0.0f;
+ play_sound(-1, wav_menu_hover);
+ }
+ selected_menu_option = 1;
+ }
+
+ if (draw_menu_option(window, text_offset_x, text_offset_y + item_h*2, screen_w, item_h, "Join Game", selected_menu_option == 2)) {
+ if (selected_menu_option != 2) {
+ select_animation_duration = 0.0f;
+ play_sound(-1, wav_menu_hover);
+ }
+ selected_menu_option = 2;
+ }
+
+ if (draw_menu_option(window, text_offset_x, text_offset_y + item_h*3, screen_w, item_h, "Settings", selected_menu_option == 3)) {
+ if (selected_menu_option != 3) {
+ select_animation_duration = 0.0f;
+ play_sound(-1, wav_menu_hover);
+ }
+ selected_menu_option = 3;
+ }
+
+ if (draw_menu_option(window, text_offset_x, text_offset_y + item_h*4, screen_w, item_h, "Credits", selected_menu_option == 4)) {
+ if (selected_menu_option != 4) {
+ select_animation_duration = 0.0f;
+ play_sound(-1, wav_menu_hover);
+ }
+ selected_menu_option = 4;
+ }
+
+ if (draw_menu_option(window, text_offset_x, text_offset_y + item_h*5, screen_w, item_h, "Quit", selected_menu_option == 5)) {
+ if (selected_menu_option != 5) {
+ select_animation_duration = 0.0f;
+ play_sound(-1, wav_menu_hover);
+ }
+ selected_menu_option = 5;
+ }
+
+ renderer->render_image(img, imgx, imgy, imgw, imgh);
+}
+
+void update_menu(platform_window* window)
+{
+ //draw_background(window);
+ draw_screen(window);
+} \ No newline at end of file