diff options
| -rw-r--r-- | build/data/maps/map1.dat | bin | 44808 -> 44808 bytes | |||
| -rw-r--r-- | build/zombies.exe | bin | 1951541 -> 1952053 bytes | |||
| -rw-r--r-- | data/maps/map1.dat | bin | 44808 -> 44808 bytes | |||
| -rw-r--r-- | src/editor.c | 83 | ||||
| -rw-r--r-- | src/map.c | 12 |
5 files changed, 54 insertions, 41 deletions
diff --git a/build/data/maps/map1.dat b/build/data/maps/map1.dat Binary files differindex 15fcc91..f85da8a 100644 --- a/build/data/maps/map1.dat +++ b/build/data/maps/map1.dat diff --git a/build/zombies.exe b/build/zombies.exe Binary files differindex 4c1e73d..3375fbb 100644 --- a/build/zombies.exe +++ b/build/zombies.exe diff --git a/data/maps/map1.dat b/data/maps/map1.dat Binary files differindex 15fcc91..f85da8a 100644 --- a/data/maps/map1.dat +++ b/data/maps/map1.dat diff --git a/src/editor.c b/src/editor.c index c50daf1..becfa14 100644 --- a/src/editor.c +++ b/src/editor.c @@ -39,6 +39,40 @@ void update_editor(platform_window* window) _next_camera_pos.x = -(window->width / 2) + camera_x; _next_camera_pos.y = -(window->height / 2) + camera_y; + map_info info = get_map_info(window); + int mouse_tile_y = (_global_mouse.y + _global_camera.y) / info.tile_height; + int mouse_tile_x = (((_global_mouse.x + _global_camera.x) - (info.px_incline * mouse_tile_y)) / info.tile_width); + + if (mouse_tile_x < 0 || mouse_tile_y < 0) return; + if (mouse_tile_x >= loaded_map.width || mouse_tile_y >= loaded_map.height) return; + + switch (edit_state) + { + case PLACING_TILE: + if (is_left_down()) { + map_to_load.tiles[mouse_tile_y][mouse_tile_x] = tile_to_place; + load_mapdata_into_world(); + } + break; + + case RAISING_GROUND: + if (is_left_clicked()) { + map_to_load.heightmap[mouse_tile_y][mouse_tile_x]++; + load_mapdata_into_world(); + } + break; + + case LOWERING_GROUND: + if (is_left_clicked()) { + if (map_to_load.heightmap[mouse_tile_y][mouse_tile_x] > 0) map_to_load.heightmap[mouse_tile_y][mouse_tile_x]--; + load_mapdata_into_world(); + } + break; + + default: + break; + } + if (keyboard_is_key_down(KEY_LEFT_CONTROL) && keyboard_is_key_pressed(KEY_S)) { platform_write_file_content("../data/maps/map1.dat", "wb", (u8*)&map_to_load, sizeof(map_to_load)); platform_write_file_content("data/maps/map1.dat", "wb", (u8*)&map_to_load, sizeof(map_to_load)); @@ -55,39 +89,22 @@ void draw_placing_rectangle(platform_window* window) { if (mouse_tile_x >= loaded_map.width || mouse_tile_y >= loaded_map.height) return; tile t = loaded_map.heightmap[mouse_tile_y][mouse_tile_x]; - renderer->render_rectangle_outline(t.tl.x, t.tl.y, t.tr.x - t.tl.x, t.br.y - t.tr.y, 2, rgb(255,0,0)); - - switch (edit_state) - { - case PLACING_TILE: - if (is_left_down()) { - map_to_load.tiles[mouse_tile_y][mouse_tile_x] = tile_to_place; - load_mapdata_into_world(); - } - break; - - case RAISING_GROUND: - if (is_left_clicked()) { - map_to_load.heightmap[mouse_tile_y][mouse_tile_x]++; - load_mapdata_into_world(); - } - break; - - case LOWERING_GROUND: - if (is_left_clicked()) { - map_to_load.heightmap[mouse_tile_y][mouse_tile_x]--; - load_mapdata_into_world(); - } - break; - default: - break; - } + //renderer->render_rectangle_outline(t.tl.x, t.tl.y, t.tr.x - t.tl.x, t.br.y - t.tr.y, 2, rgb(255,0,0)); + + renderer->render_line(t.tl.x, t.tl.y, t.tr.x, t.tr.y, 1, rgb(0,0,255)); // top + renderer->render_line(t.tl.x, t.tl.y, t.bl.x, t.bl.y, 1, rgb(0,0,255)); // left + renderer->render_line(t.tr.x, t.tr.y, t.br.x, t.br.y, 1, rgb(0,0,255)); // right + renderer->render_line(t.bl.x, t.bl.y, t.br.x, t.br.y, 1, rgb(0,0,255)); // bottom } -static bool push_icon_button(int x, int y, int w, image* img) { +static bool push_icon_button(int x, int y, int w, image* img, bool isSelected) { if (img) renderer->render_image(img,_global_camera.x+ x,_global_camera.y+ y, w, w); - renderer->render_rectangle_outline(_global_camera.x+ x,_global_camera.y+ y, w, w, 1, rgb(255,0,0)); + renderer->render_rectangle_outline(_global_camera.x+ x,_global_camera.y+ y, w, w, 1, rgb(255,255,255)); + + if (isSelected) { + renderer->render_rectangle_outline(_global_camera.x+ x,_global_camera.y+ y, w, w, 3, rgb(50,50,200)); + } if (_global_mouse.x > x && _global_mouse.x < x + w && _global_mouse.y > y && _global_mouse.y < y + w) { renderer->render_rectangle(_global_camera.x+ x,_global_camera.y+ y, w, w, rgba(100,120,200,120)); @@ -108,13 +125,13 @@ void draw_tile_panel(platform_window* window) { renderer->render_rectangle(_global_camera.x, _global_camera.y, width, window->height, rgb(200,150,100)); - if (push_icon_button(tile_w*0, 0, tile_w, img_arrow_up)) { + if (push_icon_button(tile_w*0, 0, tile_w, img_arrow_up, edit_state == RAISING_GROUND)) { edit_state = RAISING_GROUND; } - if (push_icon_button(tile_w*1, 0, tile_w, img_arrow_down)) { + if (push_icon_button(tile_w*1, 0, tile_w, img_arrow_down, edit_state == LOWERING_GROUND)) { edit_state = LOWERING_GROUND; } - if (push_icon_button(tile_w*2, 0, tile_w, img_cancel)) { + if (push_icon_button(tile_w*2, 0, tile_w, img_cancel, edit_state == PLACING_TILE && tile_to_place == TILE_NONE)) { tile_to_place = TILE_NONE; edit_state = PLACING_TILE; } @@ -125,7 +142,7 @@ void draw_tile_panel(platform_window* window) { int y = (start_y + ((i-tile_start) / cols)) * tile_w; image* img = get_image_from_tiletype((tile_type)i); - if (push_icon_button(x, y, tile_w, img)) { + if (push_icon_button(x, y, tile_w, img, edit_state == PLACING_TILE && tile_to_place == i)) { tile_to_place = i; edit_state = PLACING_TILE; } @@ -129,8 +129,6 @@ void create_empty_map() { map_to_load.objects[2] = (object){.active = true, .h = 0, .position = (vec2f){0, 1}, .size = (vec3f){1,1,2}, .type = OBJECT_COBBLESTONEWALL1}; map_to_load.objects[3] = (object){.active = true, .h = 0, .position = (vec2f){0, 2}, .size = (vec3f){1,1,2}, .type = OBJECT_COBBLESTONEWALL1}; - printf("XDD: %d\n", map_to_load.tiles[0][0]); - load_mapdata_into_world(); } @@ -234,15 +232,13 @@ void draw_grid(platform_window* window) { vec2f topright; int highest_point_topleft = tile.topleft; - topleft = (vec2f){render_x, info.tile_width * y - highest_point_topleft*info.px_raised_per_h}; - int highest_point_topright = tile.topright; - topright = (vec2f){render_x + info.tile_width, info.tile_height * y - highest_point_topright*info.px_raised_per_h}; - int highest_point_bottomright = tile.bottomright; - bottomright = (vec2f){render_x + xdiff_between_bottom_and_top+info.tile_width, info.tile_height * y + info.tile_height - highest_point_bottomright*info.px_raised_per_h}; - int highest_point_bottomleft = tile.bottomleft; + + topleft = (vec2f){render_x, info.tile_width * y - highest_point_topleft*info.px_raised_per_h}; + topright = (vec2f){render_x + info.tile_width, info.tile_height * y - highest_point_topright*info.px_raised_per_h}; + bottomright = (vec2f){render_x + xdiff_between_bottom_and_top+info.tile_width, info.tile_height * y + info.tile_height - highest_point_bottomright*info.px_raised_per_h}; bottomleft = (vec2f){render_x + xdiff_between_bottom_and_top, info.tile_height * y + info.tile_height - highest_point_bottomleft*info.px_raised_per_h}; color c = rgb(205,205,205); |
