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Diffstat (limited to 'include')
-rw-r--r--include/drops.h2
-rw-r--r--include/game.h2
-rw-r--r--include/map.h2
-rw-r--r--include/wall_item.h2
4 files changed, 5 insertions, 3 deletions
diff --git a/include/drops.h b/include/drops.h
index aa48e24..91ec03e 100644
--- a/include/drops.h
+++ b/include/drops.h
@@ -28,7 +28,7 @@ drop drops[MAX_DROPS] = {0};
#define DROP_MAX_DURATION (4.0f)
#define DROP_FADE_TIME (2.0f)
-void update_drops();
+void update_drops_server();
void draw_drops(platform_window* window);
void spawn_drop(vec3f pos);
diff --git a/include/game.h b/include/game.h
index faf2bc9..cc9d0cd 100644
--- a/include/game.h
+++ b/include/game.h
@@ -7,6 +7,8 @@
#include "../include/players.h"
#include "../include/game.h"
+#define SERVER_TICK_RATE (1.0f/60.0f)
+
typedef enum t_game_state {
GAMESTATE_IDLE,
GAMESTATE_LOADING_MAP,
diff --git a/include/map.h b/include/map.h
index 3bc8273..26bc749 100644
--- a/include/map.h
+++ b/include/map.h
@@ -22,7 +22,7 @@ typedef struct t_tile {
vec2f br;
} tile;
-#define MAP_SIZE_X 20
+#define MAP_SIZE_X 40
#define MAP_SIZE_Y 20
tile map_loaded[MAP_SIZE_Y][MAP_SIZE_X];
diff --git a/include/wall_item.h b/include/wall_item.h
index 3b896bd..4d437e0 100644
--- a/include/wall_item.h
+++ b/include/wall_item.h
@@ -27,7 +27,7 @@ typedef struct t_wall_item {
#define MAX_WALLITEMS (20)
wall_item wallitems[MAX_WALLITEMS] = {0};
-void update_wallitems();
+void update_wallitems_server();
void draw_wallitems(platform_window* window);
void create_wallitem(vec3f position, wall_item_type item, wall_item_data data);