diff options
Diffstat (limited to 'src/bullets.c')
| -rw-r--r-- | src/bullets.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/bullets.c b/src/bullets.c index 69ba22c..4431eff 100644 --- a/src/bullets.c +++ b/src/bullets.c @@ -112,7 +112,7 @@ bool check_if_bullet_collided_with_zombie(bullet b, platform_window* window, boo float dist_of_closest_intersect = __FLT_MAX__; int index_of_closest_zombie = -1; - for (int i = 0; i < max_zombies; i++) { + for (int i = 0; i < MAX_ZOMBIES; i++) { zombie o = zombies[i]; if (!o.alive) continue; @@ -203,7 +203,6 @@ void update_bullets(platform_window* window) { } if (check_if_bullet_collided_with_zombie(b, window, true)) { - bullets[i].active = false; p->kills++; } @@ -229,7 +228,7 @@ void draw_bullets(platform_window* window) { float bullet_render_x_end = b.endx*info.tile_width + (b.endy*info.px_incline); float bullet_render_y_end = b.endy*info.tile_height - (b.position.z*info.px_raised_per_h); - renderer->render_line(bullet_render_x, bullet_render_y, bullet_render_x_end, bullet_render_y_end, 2, rgb(0,255,100)); + renderer->render_line(bullet_render_x, bullet_render_y, bullet_render_x_end, bullet_render_y_end, 5, rgb(255, 51, 51)); bullets[i].active = false; } |
