diff options
Diffstat (limited to 'src/players.c')
| -rw-r--r-- | src/players.c | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/src/players.c b/src/players.c index c4f2c61..6bdac1d 100644 --- a/src/players.c +++ b/src/players.c @@ -279,8 +279,8 @@ void take_player_input(platform_window* window) { dirx /= length; diry /= length; - float gun_offset_x = (get_player_size_in_tile()/2) + (dirx/4); - float gun_offset_y = (get_player_size_in_tile()/2) + (diry/4); + float gun_offset_x = (get_player_size_in_tile()/2) + (dirx); + float gun_offset_y = (get_player_size_in_tile()/2) + (diry); add_message_to_outgoing_queuex(create_protocol_user_look(player_id, gun_offset_x, gun_offset_y, dirx, diry), *global_state.client); } @@ -466,15 +466,15 @@ void draw_player(platform_window* window, player* p, int index) { // Body { - sprite_frame frame = sprite_get_frame(img_test, &p->sprite); - renderer->render_image_quad_partial(img_test, + sprite_frame frame = sprite_get_frame(img_body, &p->sprite); + renderer->render_image_quad_partial(img_body, player_render_x, player_render_y, player_render_x, player_render_y + size, player_render_x + size, player_render_y + size, player_render_x + size, player_render_y, frame.tl, frame.tr, frame.bl, frame.br); - renderer->render_image_quad_partial_tint(img_test, + renderer->render_image_quad_partial_tint(img_body, player_render_x, player_render_y, player_render_x, player_render_y + size, player_render_x + size, player_render_y + size, |
