summaryrefslogtreecommitdiff
path: root/src/players.c
diff options
context:
space:
mode:
Diffstat (limited to 'src/players.c')
-rw-r--r--src/players.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/players.c b/src/players.c
index c4f2c61..6bdac1d 100644
--- a/src/players.c
+++ b/src/players.c
@@ -279,8 +279,8 @@ void take_player_input(platform_window* window) {
dirx /= length;
diry /= length;
- float gun_offset_x = (get_player_size_in_tile()/2) + (dirx/4);
- float gun_offset_y = (get_player_size_in_tile()/2) + (diry/4);
+ float gun_offset_x = (get_player_size_in_tile()/2) + (dirx);
+ float gun_offset_y = (get_player_size_in_tile()/2) + (diry);
add_message_to_outgoing_queuex(create_protocol_user_look(player_id, gun_offset_x, gun_offset_y, dirx, diry), *global_state.client);
}
@@ -466,15 +466,15 @@ void draw_player(platform_window* window, player* p, int index) {
// Body
{
- sprite_frame frame = sprite_get_frame(img_test, &p->sprite);
- renderer->render_image_quad_partial(img_test,
+ sprite_frame frame = sprite_get_frame(img_body, &p->sprite);
+ renderer->render_image_quad_partial(img_body,
player_render_x, player_render_y,
player_render_x, player_render_y + size,
player_render_x + size, player_render_y + size,
player_render_x + size, player_render_y,
frame.tl, frame.tr, frame.bl, frame.br);
- renderer->render_image_quad_partial_tint(img_test,
+ renderer->render_image_quad_partial_tint(img_body,
player_render_x, player_render_y,
player_render_x, player_render_y + size,
player_render_x + size, player_render_y + size,