| Age | Commit message (Expand) | Author |
|---|---|---|
| 2024-05-17 | game fade in and out | Aldrik Ramaekers |
| 2024-05-15 | join game menu | Aldrik Ramaekers |
| 2023-11-07 | sync round data | Aldrik Ramaekers |
| 2023-11-05 | bullet cone | Aldrik Ramaekers |
| 2023-11-02 | zombie chunks on server side | Aldrik Ramaekers |
| 2023-11-02 | throwables on server side | Aldrik Ramaekers |
| 2023-10-28 | fix issue with sprites | Aldrik Ramaekers |
| 2023-04-30 | work | Aldrik Ramaekers |
| 2023-04-30 | fix zombie pathfinding bug | Aldrik Ramaekers |
| 2023-04-30 | work | Aldrik Ramaekers |
| 2022-12-18 | disable frame cap | Aldrik Ramaekers |
| 2022-12-18 | server tick rate | Aldrik Ramaekers |
| 2022-12-18 | refactor | Aldrik Ramaekers |
| 2022-12-18 | multithread outgoing network messages, thread safe allocator, refactor | Aldrik Ramaekers |
| 2022-12-18 | minor changes | Aldrik Ramaekers |
| 2022-12-15 | work | Aldrik Ramaekers |
| 2022-12-15 | local session id generation, bullet icon drop, refactor | Aldrik Ramaekers |
| 2022-12-15 | added drops | Aldrik Ramaekers |
| 2022-12-14 | bullets network transfer | Aldrik Ramaekers |
| 2022-12-13 | movement working | Aldrik Ramaekers |
| 2022-12-12 | multiplayer | Aldrik Ramaekers |
| 2022-12-12 | networking | Aldrik Ramaekers |
