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authorAldrik Ramaekers <aldrikboy@gmail.com>2020-09-02 11:08:17 +0200
committerAldrik Ramaekers <aldrikboy@gmail.com>2020-09-02 11:08:17 +0200
commit4811afb52c511565d2b13f36ed645243c7557803 (patch)
tree3533dc4a8dfb5ed610033e0b9c527a535be6143b /BoardTile.cs
board generation
Diffstat (limited to 'BoardTile.cs')
-rw-r--r--BoardTile.cs38
1 files changed, 38 insertions, 0 deletions
diff --git a/BoardTile.cs b/BoardTile.cs
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+++ b/BoardTile.cs
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+using System;
+using System.Collections.Generic;
+using System.Drawing;
+using System.Linq;
+using System.Text;
+using System.Threading.Tasks;
+
+namespace Chess
+{
+ public enum BoardTileColor
+ {
+ White,
+ Black,
+ }
+
+ public class BoardTile
+ {
+ public int X;
+ public int Y;
+ public BoardTileColor Color;
+ public ChessPiece OccupyingPiece;
+ https://git.fhict.nl/I436104/chess
+ public BoardTile(int x, int y, BoardTileColor color)
+ {
+ X = x;
+ Y = y;
+ Color = color;
+ OccupyingPiece = null;
+ }
+
+ internal void Draw(Graphics graphics, float tileWidth, float tileHeight)
+ {
+ graphics.FillRectangle(new SolidBrush(this.Color == BoardTileColor.White ? System.Drawing.Color.White : System.Drawing.Color.Black), new RectangleF(X * tileWidth, Y * tileHeight, tileWidth, tileHeight));
+
+ OccupyingPiece?.Draw(graphics, X, Y, tileWidth, tileHeight);
+ }
+ }
+}