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authorAldrik Ramaekers <aldrik@mailbox.org>2026-01-09 16:15:27 +0100
committerAldrik Ramaekers <aldrik@mailbox.org>2026-01-09 16:15:27 +0100
commitccacaf0582bcea4a71ec8247ade0fd75e4ca99bf (patch)
treeded2c1096149fee09faa9707aef55fc2af4319f9 /src/main_linux.cpp
parent210404a73706993d197c1290d5a411394e176fbe (diff)
refactor library includes, build file
Diffstat (limited to 'src/main_linux.cpp')
-rw-r--r--src/main_linux.cpp10
1 files changed, 5 insertions, 5 deletions
diff --git a/src/main_linux.cpp b/src/main_linux.cpp
index 9e91f7c..5c36209 100644
--- a/src/main_linux.cpp
+++ b/src/main_linux.cpp
@@ -11,22 +11,22 @@
// **Prefer using the code in the example_glfw_opengl2/ folder**
// See imgui_impl_glfw.cpp for details.
-#include "imgui.h"
-#include "imgui_impl_glfw.h"
-#include "imgui_impl_opengl2.h"
+#include <imgui/imgui.h>
+#include <imgui/backends/imgui_impl_glfw.h>
+#include <imgui/backends/imgui_impl_opengl2.h>
#include <stdio.h>
#ifdef __APPLE__
#define GL_SILENCE_DEPRECATION
#endif
#include <GLFW/glfw3.h>
+#include <timer_lib/timer.h>
+#include <IconFontCppHeaders/IconsFontAwesome5.h>
-#include "timer.h"
#include "ui.hpp"
#include "administration.hpp"
#include "administration_writer.hpp"
#include "administration_reader.hpp"
-#include "IconFontCppHeaders/IconsFontAwesome5.h"
// [Win32] Our example includes a copy of glfw3.lib pre-compiled with VS2010 to maximize ease of testing and compatibility with old VS compilers.
// To link with VS2010-era libraries, VS2015+ requires linking with legacy_stdio_definitions.lib, which we do using this pragma.