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authorAldrik Ramaekers <aldrik@amftech.nl>2024-01-06 16:19:03 +0100
committerAldrik Ramaekers <aldrik@amftech.nl>2024-01-06 16:19:03 +0100
commit08e0f1bef6555896e4d88e53c3f16f609c4e746c (patch)
tree8fe124c7d278f26c9d2f0a01b320da20e2ac03c1 /include/audio.h
parent0586263f1001297835c12f8f0edd3c3f803c3109 (diff)
zombie spawn roar, fix audio volume based on distance
Diffstat (limited to 'include/audio.h')
-rw-r--r--include/audio.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/include/audio.h b/include/audio.h
index 1ab8322..b32148f 100644
--- a/include/audio.h
+++ b/include/audio.h
@@ -26,6 +26,7 @@ typedef enum t_audio_event_type {
EVENT_CHARACTER_TYPE,
EVENT_FOOTSTEP,
EVENT_ZOMBIESCREECH,
+ EVENT_ZOMBIEROAR,
} audio_event_type;
typedef struct t_audio_event {