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authorAldrik Ramaekers <aldrik@amftech.nl>2023-10-28 16:27:07 +0200
committerAldrik Ramaekers <aldrik@amftech.nl>2023-10-28 16:27:07 +0200
commitf2522c04446bb4bd597a8625f9398e67ff957565 (patch)
treebd5e7506a434978296397b9d0a0e95bf3ae04d60 /include/audio.h
parent1ac22220f6077b3367456384b4bb563f1c5c2d29 (diff)
more sounds
Diffstat (limited to 'include/audio.h')
-rw-r--r--include/audio.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/audio.h b/include/audio.h
index 47cd10e..38543dd 100644
--- a/include/audio.h
+++ b/include/audio.h
@@ -20,12 +20,14 @@ typedef struct t_audio_event {
u32 playerid;
vec3f position;
object_type obj;
+ zombie_type zombie;
} audio_event;
#define MAX_AUDIO_EVENTS 20
audio_event audio_events[MAX_AUDIO_EVENTS] = {0};
int max_audio_events = MAX_AUDIO_EVENTS;
+void add_zombie_audio_event_to_queue(audio_event_type event, zombie_type zombie, u32 playerid, vec3f position);
void add_object_audio_event_to_queue(audio_event_type event, object_type obj, u32 playerid, vec3f position);
void add_audio_event_to_queue(audio_event_type event, u32 playerid, vec3f position);
void play_sounds_in_queue();