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authorAldrik Ramaekers <aldrik@amftech.nl>2022-12-19 20:36:03 +0100
committerAldrik Ramaekers <aldrik@amftech.nl>2022-12-19 20:36:03 +0100
commit1683c214b37c2bb8f3e43fd9054f3a53f7695f4a (patch)
tree75413c601901ff95f15beced52af60f4d1f22d14 /include/zombie_chunk.h
parent79efc8a8e9976bbdd41d4a47b58c71d3be9d4ff7 (diff)
splatter
Diffstat (limited to 'include/zombie_chunk.h')
-rw-r--r--include/zombie_chunk.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/zombie_chunk.h b/include/zombie_chunk.h
index bbf4c81..f0ad5b1 100644
--- a/include/zombie_chunk.h
+++ b/include/zombie_chunk.h
@@ -14,6 +14,7 @@ typedef struct t_zombie_chunk {
vec2f direction;
image* img;
float rotation;
+ float rotation_speed;
} zombie_chunk;
#define MAX_ZOMBIE_CHUNKS (50)
@@ -25,6 +26,7 @@ zombie_chunk zombie_chunks[MAX_ZOMBIE_CHUNKS] = {0};
void draw_zombie_chunks(platform_window* window);
void spawn_zombie_chunk(vec3f center);
+void spawn_zombie_splatter(vec3f center);
void update_zombie_chunks();
#endif \ No newline at end of file