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-rw-r--r--include/zombie_chunk.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/include/zombie_chunk.h b/include/zombie_chunk.h
index bbf4c81..f0ad5b1 100644
--- a/include/zombie_chunk.h
+++ b/include/zombie_chunk.h
@@ -14,6 +14,7 @@ typedef struct t_zombie_chunk {
vec2f direction;
image* img;
float rotation;
+ float rotation_speed;
} zombie_chunk;
#define MAX_ZOMBIE_CHUNKS (50)
@@ -25,6 +26,7 @@ zombie_chunk zombie_chunks[MAX_ZOMBIE_CHUNKS] = {0};
void draw_zombie_chunks(platform_window* window);
void spawn_zombie_chunk(vec3f center);
+void spawn_zombie_splatter(vec3f center);
void update_zombie_chunks();
#endif \ No newline at end of file