diff options
| author | Aldrik Ramaekers <aldrik@amftech.nl> | 2023-10-28 12:34:52 +0200 |
|---|---|---|
| committer | Aldrik Ramaekers <aldrik@amftech.nl> | 2023-10-28 12:34:52 +0200 |
| commit | 5de0682c37fc8e9713bb566a637f19a3795abc4a (patch) | |
| tree | 3269724b9027205faaa5792262ced3b4f3f064f7 /include | |
| parent | 06d520eb39b2448ee08dce9010651a423115c798 (diff) | |
prep for synched audio
Diffstat (limited to 'include')
| -rw-r--r-- | include/audio.h | 21 |
1 files changed, 20 insertions, 1 deletions
diff --git a/include/audio.h b/include/audio.h index 850e74e..92d460c 100644 --- a/include/audio.h +++ b/include/audio.h @@ -4,8 +4,27 @@ #include <projectbase/project_base.h> #define CHANNEL_THROWABLES 0 -#define CHANNEL_SHOOTING 0 +#define CHANNEL_SHOOTING 1 +typedef enum t_audio_event_type { + EVENT_SHOOT, + EVENT_RELOAD, + EVENT_BOUNCE_THROWABLE, +} audio_event_type; + +typedef struct t_audio_event { + bool active; + audio_event_type type; + u32 playerid; + vec3f position; +} audio_event; + +audio_event audio_events[20] = {0}; +int max_audio_events = 20; + +void add_audio_event_to_queue(audio_event_type event, u32 playerid, vec3f position); +void play_sounds_in_queue(); +void clear_sounds_in_queue(); void play_sound(int channel, Mix_Chunk* wav); void play_positioned_sound(int channel, Mix_Chunk* wav, vec3f pos, float max_audible_dist); |
